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7 daysintro: real 2bpp graphic splash (POKeMON SL0P EDITION)Ash Ketchum1-0/+0
2025-12-19Convert some PNG graphics to 2-bit grayscale (#143)Narishma-gb20-0/+0
2025-10-19Separate surfing Pikachu graphics from audio engine codeRangi1-0/+2
2025-09-10Misc. naming and cleanup (#139)Narishma-gb5-0/+5
2025-09-06Fix .tilemap file extension, fix some typos (#138)Narishma-gb8-0/+0
2025-06-25Distinguish single trainer pics section from Pokemon picsRangi421-1/+1
2025-06-25Fishing graphics make more sense horizontallyRangi423-0/+0
2023-07-15Thoroughly document debug code (#410)SatoMew1-2/+2
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth3-2/+2
2022-09-25Change names of move subanimations to be meaningful (#389)BlueZangoose2-0/+0
2022-03-04Gen 1's Minimize graphic was not a complete 8x8 tileRangi1-0/+0
2022-03-04Gen 1's Minimize graphic was not a complete 8x8 tileRangi1-0/+0
2021-05-06Use BANK("Pics #") for Pokémon and trainer picsRangi1-1/+0
2020-11-14Fix file modesdannye1-0/+0
2020-11-05Remove unused RG/RB graphicsRangi482-162/+162
2020-11-05All battle back pictures end with "b"Rangi2-1/+1
2020-11-04Start reorganizing pokeyellowRangi41-1/+168
2020-11-04Sync with pokereddannye827-20/+576
2020-08-28Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi16-1/+1
2020-07-17cycling.png -> red_bike.pngRangi2-1/+1
2020-07-17Identify remaining tilemap IDsRangi5-0/+2
2020-07-17Update sprite namesRangi32-67/+67
2020-07-16Identify trade-related tilemapsRangi2-0/+2
2020-07-16Factor out animation tilemapsRangi3-0/+0
2020-07-16Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi1-0/+0
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-0/+0
2020-07-05gfx/overworld/spinners.png, like gfx/battle/balls.png, is 4x1 not 2x2Rangi1-0/+0
2020-07-03Factor out graphics INCBINs from main.asm to gfx/*.asmRangi6-0/+61
2020-07-03Move graphics-only object file sources into gfx/Rangi3-0/+512
2020-06-28Add original Red/Green SGB border and slot machine graphicsRangi4-0/+0
2020-06-27Add original Red/Green tileset graphics which differ from Red/BlueRangi3-0/+0
2020-06-27Move trade bubble from gfx/icons to gfx/tradeRangi1-0/+0
2020-06-27Individual images for party menu icon graphicsRangi6-0/+0
2020-06-27Move mon_nest_icon.png to gfx/town_mapRangi1-0/+0
2020-06-27Merge pic/ into gfx/Rangi508-0/+0
2020-06-27Fix the slot machine tilemap, and adjust the slot graphicsRangi3-0/+0
2020-06-27Replace .tilecoll files with tile ID db dataRangi19-19/+0
2020-06-27Organize gfx/Rangi78-0/+0
2020-05-20Sync with pokereddannye6-0/+0
2020-05-03Port pull request #234 from pokered, and fix bloated Pikachu imagesCelestialAmber3-0/+0
2019-06-10Update toolsCeleste Brault23-0/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-0/+0
2018-03-10Use rgbgfx and c tools instead of the submodule.yenatch23-0/+0
2016-12-03actually fixed e40ccMightyBirdy1-0/+0
2016-11-29Fixing another Pikachu graphicMightyBirdy1-0/+0
2016-10-09Fix one more Pikachu gfxeinstein951-0/+0
2016-10-09Fix some Pikachu gfxeinstein952-0/+0
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt3-0/+0
2016-06-07Remove the Beach House option.IIMarckus3-1/+0
2016-06-06Remove unused source filesdannye3-0/+0