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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
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*
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Fixing another Pikachu graphic
MightyBirdy
2016-11-29
1
-0
/
+0
*
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Fix one more Pikachu gfx
einstein95
2016-10-09
1
-0
/
+0
*
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Fix some Pikachu gfx
einstein95
2016-10-09
2
-0
/
+0
*
|
Character dict; surfing minigame; printer debug
pikalaxalt
2016-06-11
3
-0
/
+0
*
|
Remove unused source files
dannye
2016-06-06
3
-0
/
+0
*
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Resolve WRAM addresses and bank 3e unknowns
pikalaxalt
2016-06-05
3
-2
/
+1
*
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No more `dr`
pikalaxalt
2016-06-05
11
-0
/
+7
*
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Identify the previously-unknown GFX in bank 1A
pikalaxalt
2016-06-04
1
-0
/
+0
*
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Another chunk of bank 3e
pikalaxalt
2016-06-04
1
-0
/
+1
*
|
Resolve incbinned sgb border
pikalaxalt
2016-06-04
1
-0
/
+0
*
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Pikachu pics; town map entries
pikalaxalt
2016-06-04
61
-0
/
+0
*
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Tilesets
pikalaxalt
2016-06-03
12
-0
/
+0
*
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More code and gfx pointers
pikalaxalt
2016-05-25
1
-0
/
+0
*
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Bank7 misc functions
luckytyphlosion
2016-05-23
4
-0
/
+0
*
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Move diploma tilemaps out of incbins
pikalaxalt
2016-05-23
3
-4
/
+0
*
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Disassemble diploma in bank 3a
pikalaxalt
2016-05-22
3
-0
/
+4
*
|
Functions at 3a:4d35
pikalaxalt
2016-05-22
1
-0
/
+0
*
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Another function related to OAM
pikalaxalt
2016-05-22
1
-0
/
+0
*
|
Disassemble function at ea3ea
pikalaxalt
2016-05-22
2
-0
/
+0
*
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engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm
luckytyphlosion
2015-12-23
1
-0
/
+0
*
|
Build only Yellow
U-Daniel-PC\Daniel
2015-08-01
4
-0
/
+0
*
|
Yellow gfx.
luckytyphlosion
2015-07-10
46
-0
/
+0
|
/
*
Fix PNG files to have bit depth match the bit depth used in the game.
stag019
2015-01-07
14
-0
/
+0
*
Add Yellow’s slot machine graphics.
IIMarckus
2014-10-21
2
-0
/
+0
*
Add the beach house tileset.
IIMarckus
2014-10-17
3
-0
/
+1
*
Commented function
YamaArashi
2014-07-28
1
-0
/
+0
*
Remove redundant dimensions in image filenames.
yenatch
2014-05-30
32
-0
/
+0
*
Accidentally added a second minimize graphic.
yenatch
2014-04-05
1
-0
/
+0
*
Fix tile padding for house and ship_port tileset graphics.
yenatch
2014-04-05
2
-0
/
+0
*
Convert pngs in gfx/ to 1bpp and 2bpp.
yenatch
2014-04-05
296
-45
/
+0
*
Name the tilesets and give them constants.
yenatch
2014-04-03
86
-0
/
+0
*
Red fishing tiles and ss anne smoke puff gfx INCBIN.
Marcus Huderle
2013-12-24
6
-0
/
+3
*
MinimizedMonSprite 1bpp gfx.
Marcus Huderle
2013-12-23
1
-0
/
+1
*
Disassemble Slot Machine and Others
U-Fish-PC\Daniel
2013-12-11
2
-0
/
+0
*
Dissasemble and clean up
U-Fish-PC\Daniel
2013-11-15
2
-0
/
+1
*
Add Mon nest icon
U-Fish-PC\Daniel
2013-10-15
1
-0
/
+1
*
give consistency to map names
U-Fish-PC\Daniel
2013-09-16
29
-0
/
+0
*
Split blank_leader_names and circle_tile
U-Fish-PC\Daniel
2013-09-08
2
-0
/
+0
*
Add ledge hopping shadow tile to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Add black battle transition tile to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+1
*
Add falling star tile to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Add diagonal line tiles to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added Town Map rle file to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added Town Map up arrow to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added Town Map cursor to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added fishing animation tiles to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added attack animation tileset 2 to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added attack animation tileset 1 to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added party menu/ow mon sprites to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
*
Added Pokecenter healing Pokeball tiles to gfx
U-Fish-PC\Daniel
2013-08-20
1
-0
/
+0
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