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* | Fixing another Pikachu graphicMightyBirdy2016-11-291-0/+0
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* | Fix one more Pikachu gfxeinstein952016-10-091-0/+0
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* | Fix some Pikachu gfxeinstein952016-10-092-0/+0
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* | Character dict; surfing minigame; printer debugpikalaxalt2016-06-113-0/+0
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* | Remove unused source filesdannye2016-06-063-0/+0
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* | Resolve WRAM addresses and bank 3e unknownspikalaxalt2016-06-053-2/+1
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* | No more `dr`pikalaxalt2016-06-0511-0/+7
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* | Identify the previously-unknown GFX in bank 1Apikalaxalt2016-06-041-0/+0
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* | Another chunk of bank 3epikalaxalt2016-06-041-0/+1
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* | Resolve incbinned sgb borderpikalaxalt2016-06-041-0/+0
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* | Pikachu pics; town map entriespikalaxalt2016-06-0461-0/+0
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* | Tilesetspikalaxalt2016-06-0312-0/+0
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* | More code and gfx pointerspikalaxalt2016-05-251-0/+0
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* | Bank7 misc functionsluckytyphlosion2016-05-234-0/+0
| | | | | | | | Also delete gfx/intro_nido pngs (aren't used in the build)
* | Move diploma tilemaps out of incbinspikalaxalt2016-05-233-4/+0
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* | Disassemble diploma in bank 3apikalaxalt2016-05-223-0/+4
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* | Functions at 3a:4d35pikalaxalt2016-05-221-0/+0
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* | Another function related to OAMpikalaxalt2016-05-221-0/+0
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* | Disassemble function at ea3eapikalaxalt2016-05-222-0/+0
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* | engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asmluckytyphlosion2015-12-231-0/+0
| | | | | | | | Also document Func_1681 (GetFarByte) and fix Missingno's dex entry
* | Build only YellowU-Daniel-PC\Daniel2015-08-014-0/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
* | Yellow gfx.luckytyphlosion2015-07-1046-0/+0
|/ | | | From dannye/master
* Fix PNG files to have bit depth match the bit depth used in the game.stag0192015-01-0714-0/+0
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* Add Yellow’s slot machine graphics.IIMarckus2014-10-212-0/+0
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* Add the beach house tileset.IIMarckus2014-10-173-0/+1
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* Commented functionYamaArashi2014-07-281-0/+0
| | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics.
* Remove redundant dimensions in image filenames.yenatch2014-05-3032-0/+0
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* Accidentally added a second minimize graphic.yenatch2014-04-051-0/+0
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* Fix tile padding for house and ship_port tileset graphics.yenatch2014-04-052-0/+0
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* Convert pngs in gfx/ to 1bpp and 2bpp.yenatch2014-04-05296-45/+0
| | | | | | | | | All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
* Name the tilesets and give them constants.yenatch2014-04-0386-0/+0
| | | | Also clean up the tileset macro and remove placeholders/redundant files.
* Red fishing tiles and ss anne smoke puff gfx INCBIN.Marcus Huderle2013-12-246-0/+3
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* MinimizedMonSprite 1bpp gfx.Marcus Huderle2013-12-231-0/+1
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* Disassemble Slot Machine and OthersU-Fish-PC\Daniel2013-12-112-0/+0
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* Dissasemble and clean upU-Fish-PC\Daniel2013-11-152-0/+1
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* Add Mon nest iconU-Fish-PC\Daniel2013-10-151-0/+1
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* give consistency to map namesU-Fish-PC\Daniel2013-09-1629-0/+0
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* Split blank_leader_names and circle_tileU-Fish-PC\Daniel2013-09-082-0/+0
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* Add ledge hopping shadow tile to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Add black battle transition tile to gfxU-Fish-PC\Daniel2013-08-201-0/+1
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* Add falling star tile to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Add diagonal line tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Town Map rle file to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Town Map up arrow to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Town Map cursor to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added fishing animation tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added attack animation tileset 2 to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added attack animation tileset 1 to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added party menu/ow mon sprites to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Pokecenter healing Pokeball tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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