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* No more S_dannye2015-08-301-11/+11
* No more W_dannye2015-08-301-64/+64
* commented pokeball functionYamaArashi2015-08-291-3/+3
* named more variablesYamaArashi2015-08-121-1/+1
* commented SGB palette stuffYamaArashi2015-08-121-4/+4
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-7/+7
* No more $C8dannye2015-08-101-5/+5
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-34/+34
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| * commented audio codeYamaArashi2015-08-081-26/+26
| * fixed namesYamaArashi2015-08-071-6/+6
| * named CountSetBits output variableYamaArashi2015-08-071-2/+2
* | Replace some hardcoded data sizesdannye2015-08-091-6/+6
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* Use more lbdannye2015-08-051-20/+21
* constants for PrintNumberYamaArashi2015-07-291-9/+6
* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-12/+12
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| * Use more wram labels and other constantsxCrystal2015-07-241-12/+12
* | yet more namingYamaArashi2015-07-251-2/+2
* | more naming variablesYamaArashi2015-07-241-7/+7
* | named animation functions/variablesYamaArashi2015-07-241-6/+6
* | fixed hram aliases and named wram varYamaArashi2015-07-231-9/+9
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-221-2/+2
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| * named more constantsYamaArashi2015-07-211-2/+2
* | Name some battle sound effectsdannye2015-07-211-1/+1
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* constants for flag actionsYamaArashi2015-07-191-3/+3
* jpab/jpba macrosYamaArashi2015-07-191-36/+12
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-2/+2
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| * small changesYamaArashi2015-07-181-2/+2
* | Name sound effectsdannye2015-07-191-3/+3
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* Consolidate coord macrosdannye2015-07-181-22/+22
* fix variable namingYamaArashi2015-07-181-17/+19
* money / coins hram constantsYamaArashi2015-07-171-17/+17
* More direction constantsdannye2015-07-171-1/+1
* menu stuffYamaArashi2015-07-151-15/+15
* more movement stuffYamaArashi2015-07-151-2/+2
* commented movement stuffYamaArashi2015-07-151-3/+3
* named wram variablesYamaArashi2015-07-141-19/+19
* hall of fame / creditsYamaArashi2015-07-141-3/+3
* player animations, emotion bubbles, etc.YamaArashi2015-07-141-3/+3
* Use more screen dimension constantsdannye2015-07-141-3/+3
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-48/+51
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| * named party menu/naming screen wram variablesYamaArashi2015-07-131-1/+1
| * comment slot machineYamaArashi2015-07-131-1/+1
| * menu wram variable namesYamaArashi2015-07-131-11/+11
| * movemon and removepokemon wram variablesYamaArashi2015-07-121-2/+2
| * named wram variablesYamaArashi2015-07-121-33/+36
* | Use more *Coorddannye2015-07-141-5/+5
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* Start using text predef macrosdannye2015-07-041-9/+9
* No more ldhU-Daniel-PC\Daniel2015-07-031-1/+1
* TX_ASMU-Daniel-PC\Daniel2015-07-031-2/+2
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-96/+98