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* Move all code out of home.asm into home/Rangi2020-07-071-1758/+37
* Use 'tile' and 'tiles' macrosRangi2020-07-071-4/+4
* Sync coordinate macros with pokecrystalRangi2020-07-071-8/+8
* Use HIGH() and LOW()Rangi2020-07-071-1/+1
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-15/+15
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-125/+125
* TM/HM constants named after movesRangi2020-07-051-1/+1
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-5/+5
* Port two HRAM labels from pokeyellowRangi2020-07-051-2/+2
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-5/+5
* UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET...Rangi2020-07-041-1/+1
* home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asmRangi2020-07-031-2/+2
* Move more code from home.asm to home/Rangi2020-07-031-2831/+14
* Replace raw hex values with HRAM constantsRangi2020-07-031-24/+24
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-216/+216
* Organize macros/ like pokecrystalRangi2020-07-031-2/+2
* Reorganize home headerRangi2020-07-031-104/+8
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-4/+4
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-1/+1
* Replace .tilecoll files with tile ID db dataRangi2020-06-271-1/+1
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1/+4
* remove two whitespacesAkatsuki-py2020-06-061-1/+1
* fix SubtractAmountPaidFromMoney commentAkatsuki-py2020-06-051-2/+2
* Replace hard-coded value of CRY_SFX_STARTdannye2020-05-291-2/+2
* fix comment in CopyDataUntilakatsuki-py2020-05-281-1/+1
* add "hMoney + 2" label for $ffa1akatsuki-py2020-05-211-1/+1
* Update audio macro namesdannye2019-07-271-1/+1
* Replace some hard-coded values with constantsRangi2019-07-071-2/+2
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-3/+0
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-15/+15
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-301-964/+964
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-3/+3
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| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-3/+3
* | Fix typos in commentsdannye2017-06-241-3/+3
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* Merge commit '52adb84'yenatch2017-04-241-2/+2
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| * Revert "Fix floating sections"AntonioND2017-03-211-2/+2
* | Use correct variable in EngageMapTrainerMatthew Glazar2017-04-021-1/+1
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* Fix floating sectionsAntonioND2017-03-141-2/+2
* Fix typosdannye2017-01-201-2/+2
* Replace unnecessary tabs with spacesdannye2016-07-271-1/+1
* Redo audio header macrodannye2016-07-271-1/+1
* Clean up redundant labelsdannye2016-07-201-1/+0
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-65/+64
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| * sync homeYamaArashi2016-06-121-64/+62
| * sync engine code with pokeyellowYamaArashi2016-06-121-2/+2
* | Clean up text commandsdannye2016-07-181-4/+3
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* Remove the last address commentsdannye2016-06-121-2/+2
* remove address commentsYamaArashi2016-06-111-206/+206
* fix typoesYamaArashi2016-01-091-3/+3
* Fix game time labelsPikalaxALT2016-01-031-1/+1