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* Text macros; Prize Roompikalaxalt2016-06-011-80/+80
* Champion's room; resolve predefspikalaxalt2016-05-311-5/+5
* Vermilion Fan Clubpikalaxalt2016-05-311-1/+1
* League PC code, address comments for hidden_items.asmluckytyphlosion2016-05-301-3/+3
* Pewter Pokecenterpikalaxalt2016-05-291-1/+1
* Another chunk of bank 3cpikalaxalt2016-05-291-114/+1
* Vermilion City scriptspikalaxalt2016-05-271-4/+3
* More code and what looks like scripts in Fpikalaxalt2016-05-251-1089/+1089
* Numerous changes (see below)pikalaxalt2016-05-241-69/+74
* Bank7 misc functionsluckytyphlosion2016-05-231-2/+2
* Some work on disassembling npc movement scripts (aka informed copy/paste from...pikalaxalt2016-05-211-1/+1
* Disassemble yellow soundspikalaxalt2016-05-201-0/+2
* Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion2016-04-091-3/+1
* Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-091-1/+1
* GBC palette codeYamaArashi2016-03-261-28/+28
* Minor fixesluckytyphlosion2016-01-091-17/+17
* More BankF documentationluckytyphlosion2015-12-291-6/+6
* Start disassembling bank0F (Battle)luckytyphlosion2015-12-261-2/+2
* engine/battle/trainer_ai.asmluckytyphlosion2015-12-061-4/+4
* LoadPokedexTilePatterns and engine/overworld/map_sprites.asmluckytyphlosion2015-11-211-1/+1
* engine/menu/players_pc.asmluckytyphlosion2015-11-131-1/+1
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-34/+34
* Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion2015-10-261-16/+16
* Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion2015-10-251-16/+16
* data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion2015-10-241-16/+16
* Complete documentation of bank3luckytyphlosion2015-10-181-1/+1
* Label and comment more palette functionsluckytyphlosion2015-10-121-5/+5
* More relabellingluckytyphlosion2015-10-121-6/+6
* Rename some palette labels.luckytyphlosion2015-10-121-12/+12
* more annotations on ModifyPikachuHappinessPikalaxALT2015-10-111-3/+3
* Bank2 audio.luckytyphlosion2015-09-261-1/+1
* Make pokeyellow build correctly.luckytyphlosion2015-09-031-5/+3
* Fixes.luckytyphlosion2015-08-301-26/+3
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-347/+337
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| * named more variablesYamaArashi2015-08-121-1/+1
| * commented SGB palette stuffYamaArashi2015-08-121-4/+4
| * Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-7/+7
| * No more $C8dannye2015-08-101-5/+5
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-34/+34
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| | * commented audio codeYamaArashi2015-08-081-26/+26
| | * fixed namesYamaArashi2015-08-071-6/+6
| | * named CountSetBits output variableYamaArashi2015-08-071-2/+2
| * | Replace some hardcoded data sizesdannye2015-08-091-6/+6
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| * Use more lbdannye2015-08-051-20/+21
| * constants for PrintNumberYamaArashi2015-07-291-9/+6
| * Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-12/+12
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| | * Use more wram labels and other constantsxCrystal2015-07-241-12/+12
| * | yet more namingYamaArashi2015-07-251-2/+2
| * | more naming variablesYamaArashi2015-07-241-7/+7
| * | named animation functions/variablesYamaArashi2015-07-241-6/+6