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* move-related thingsYamaArashi2015-02-081-3/+3
* fixed hp bar wram label and miscYamaArashi2015-02-071-2/+2
* Named wram symbolsYamaArashi2015-02-071-27/+27
* commented battle stuffYamaArashi2015-02-071-2/+2
* commented menu stuffYamaArashi2015-02-071-5/+5
* serial/trade/miscYamaArashi2015-02-071-16/+16
* Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle2015-01-241-3/+5
* Clean up white space, fix label typoU-Daniel-PC\Daniel2015-01-221-1/+1
* Rename hVBlank* constants to h*.yenatch2014-09-231-1/+1
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-185/+202
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| * Commented/labelled misc functionsYamaArashi2014-09-141-103/+114
| * Commented more sprite and map codeYamaArashi2014-09-131-26/+26
| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-60/+66
| * Add comments regarding menus and spritesYamaArashi2014-09-081-1/+2
| * Labelled many functions/variablesYamaArashi2014-08-081-17/+17
* | Add macros for text predefs.yenatch2014-09-171-66/+66
* | Recomment misc functions in home.asm.yenatch2014-09-171-425/+432
* | Don't define addresses for ROM0 sections in home.asm.yenatch2014-09-171-17/+29
* | Use hram constants for remaining joypad variables.yenatch2014-08-301-37/+37
* | Split copy and serial functions out of home.asm.yenatch2014-08-121-569/+4
* | Fix static banks passed into GetName.yenatch2014-08-071-4/+4
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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-35/+18
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-26/+13
* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-2/+2
* Remove generated "indirect jump" comments.yenatch2014-06-161-4/+4
* Hall of Fame sram labels and related constants.yenatch2014-06-141-1/+1
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-15/+15
* Split more code out of home.asm.yenatch2014-05-311-1619/+9
* Use rgbasm -h to use halt without nops.yenatch2014-05-311-4/+1
* Clean up bg map and palette fade code in home.asm.yenatch2014-05-311-135/+77
* Split the text engine out of home.asm.yenatch2014-05-301-737/+1
* Recomment some copy/video functions in home.asm.yenatch2014-05-301-202/+195
* Split out joypad and overworld code from home.asm.yenatch2014-05-301-2459/+2
* Use VRAM constants where applicable.yenatch2014-05-291-22/+22
* More wOAMBuffer references.yenatch2014-05-271-1/+1
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-700/+700
* Label BCD math predefs.yenatch2014-05-251-13/+13
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-16/+16
* Rename joypad registers.yenatch2014-05-251-42/+42
* Move bank 0 into home.asm.yenatch2014-05-251-0/+10171