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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
...
*
move-related things
YamaArashi
2015-02-08
1
-3
/
+3
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
1
-2
/
+2
*
Named wram symbols
YamaArashi
2015-02-07
1
-27
/
+27
*
commented battle stuff
YamaArashi
2015-02-07
1
-2
/
+2
*
commented menu stuff
YamaArashi
2015-02-07
1
-5
/
+5
*
serial/trade/misc
YamaArashi
2015-02-07
1
-16
/
+16
*
Better documenting for GetMachinePrice and TechnicalMachinePrices.
Marcus Huderle
2015-01-24
1
-3
/
+5
*
Clean up white space, fix label typo
U-Daniel-PC\Daniel
2015-01-22
1
-1
/
+1
*
Rename hVBlank* constants to h*.
yenatch
2014-09-23
1
-1
/
+1
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-185
/
+202
|
\
|
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-103
/
+114
|
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-26
/
+26
|
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-60
/
+66
|
*
Add comments regarding menus and sprites
YamaArashi
2014-09-08
1
-1
/
+2
|
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-17
/
+17
*
|
Add macros for text predefs.
yenatch
2014-09-17
1
-66
/
+66
*
|
Recomment misc functions in home.asm.
yenatch
2014-09-17
1
-425
/
+432
*
|
Don't define addresses for ROM0 sections in home.asm.
yenatch
2014-09-17
1
-17
/
+29
*
|
Use hram constants for remaining joypad variables.
yenatch
2014-08-30
1
-37
/
+37
*
|
Split copy and serial functions out of home.asm.
yenatch
2014-08-12
1
-569
/
+4
*
|
Fix static banks passed into GetName.
yenatch
2014-08-07
1
-4
/
+4
|
/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-35
/
+18
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-26
/
+13
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
1
-2
/
+2
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-4
/
+4
*
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
1
-1
/
+1
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-15
/
+15
*
Split more code out of home.asm.
yenatch
2014-05-31
1
-1619
/
+9
*
Use rgbasm -h to use halt without nops.
yenatch
2014-05-31
1
-4
/
+1
*
Clean up bg map and palette fade code in home.asm.
yenatch
2014-05-31
1
-135
/
+77
*
Split the text engine out of home.asm.
yenatch
2014-05-30
1
-737
/
+1
*
Recomment some copy/video functions in home.asm.
yenatch
2014-05-30
1
-202
/
+195
*
Split out joypad and overworld code from home.asm.
yenatch
2014-05-30
1
-2459
/
+2
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-22
/
+22
*
More wOAMBuffer references.
yenatch
2014-05-27
1
-1
/
+1
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-700
/
+700
*
Label BCD math predefs.
yenatch
2014-05-25
1
-13
/
+13
*
Rename GetJoypadState -> Joypad.
yenatch
2014-05-25
1
-16
/
+16
*
Rename joypad registers.
yenatch
2014-05-25
1
-42
/
+42
*
Move bank 0 into home.asm.
yenatch
2014-05-25
1
-0
/
+10171
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