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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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audio.asm
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Author
Age
Files
Lines
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-2
/
+2
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
1
-2
/
+2
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
1
-4
/
+4
*
Sync more with pokeyellow
Rangi
2020-11-06
1
-4
/
+0
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-5
/
+5
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-3
/
+3
*
Update audio macro names
dannye
2019-07-27
1
-1
/
+1
*
Redo audio header macro
dannye
2016-07-27
1
-4
/
+4
*
remove address comments
YamaArashi
2016-06-11
1
-7
/
+7
*
commented audio code
YamaArashi
2015-08-08
1
-99
/
+134
*
Unify audio bank references
dannye
2015-07-22
1
-22
/
+22
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-10
/
+10
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-1
/
+1
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-1
/
+1
*
Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
1
-8
/
+8
*
Split more code out of home.asm.
yenatch
2014-05-31
1
-0
/
+183