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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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7 days
warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro
Ash Ketchum
1
-4
/
+0
7 days
fastboot: skip intro/title/menu and autoload save if one exists
Ash Ketchum
1
-0
/
+4
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
1
-12
/
+1
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-6
/
+6
2024-09-24
Identify hardware register bits (#469)
Sylvie
1
-2
/
+2
2024-01-03
Update to RGBDS 0.7.0 (#447)
Rangi
1
-6
/
+6
2023-02-26
Complete and improve debug name labels (#408)
SatoMew
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-1
/
+1
2021-05-31
Clean up Yellow's WRAM
Rangi
1
-1
/
+1
2020-11-29
Label and document hFFD7 more accurately
SatoMew
1
-1
/
+1
2020-11-05
Sync home and macro code with pokeyellow
Rangi
1
-1
/
+1
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-40
/
+40
2020-07-07
Use HIGH() and LOW()
Rangi
1
-2
/
+2
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-30
/
+30
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
1
-6
/
+6
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-3
/
+3
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-3
/
+3
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-1
/
+1
2018-04-01
fix some constants
yenatch
1
-1
/
+1
2016-06-12
sync home
YamaArashi
1
-1
/
+3
2016-06-12
Remove more address comments
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-3
/
+3
2016-06-08
Pikapic animation function labels
pikalaxalt
1
-3
/
+1
2015-08-30
Fixes.
luckytyphlosion
1
-1
/
+1
2015-08-08
commented audio code
YamaArashi
1
-7
/
+7
2015-08-01
Attempt to make yellow buildable, part 4
luckytyphlosion
1
-2
/
+2
2015-07-22
Unify audio bank references
dannye
1
-1
/
+1
2015-07-22
Rename sound effect files
dannye
1
-1
/
+1
2015-07-18
misc
YamaArashi
1
-8
/
+8
2015-07-14
hall of fame / credits
YamaArashi
1
-1
/
+1
2015-07-13
comment slot machine
YamaArashi
1
-2
/
+2
2015-07-12
use constant for bg transfer dest hram var
YamaArashi
1
-2
/
+2
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-1
/
+1
2015-06-29
home.asm label fixes.
luckytyphlosion
1
-1
/
+1
2015-06-07
Fixed many homebank functions.
luckytyphlosion
1
-4
/
+6
2015-06-05
Fix EOL to LF to make push requests more doable.
luckytyphlosion
1
-136
/
+136
2015-06-04
EOL Windows->UNIX
U-Daniel-PC\Daniel
1
-136
/
+136
2015-05-17
Completed home/overworld.asm with other related functions
luckytyphlosion
1
-137
/
+136
2015-02-07
serial/trade/misc
YamaArashi
1
-5
/
+5
2014-09-23
Rename hVBlank* constants to h*.
yenatch
1
-1
/
+1
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-2
/
+2
2014-09-13
Commented more sprite and map code
YamaArashi
1
-1
/
+1
2014-08-08
Labelled many functions/variables
YamaArashi
1
-2
/
+2
2014-06-16
Use macros to define predefs.
yenatch
1
-4
/
+2
2014-06-10
More music bank references
U-Fish-PC\Daniel
1
-1
/
+1
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
1
-1
/
+1
2014-05-31
Split more code out of home.asm.
yenatch
1
-0
/
+139