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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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map_objects.asm
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2026-06-24
Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...
Yoann Fievez
1
-11
/
+11
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-2
/
+2
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
1
-2
/
+2
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
1
-6
/
+4
2025-05-10
Improve IsSurfingPikachuInParty documentation (#128)
Linus Unnebäck
1
-4
/
+5
2024-10-07
`FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`
Vortyne
1
-2
/
+2
2024-09-29
Rename off-by-one wram labels
dannye
1
-7
/
+7
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-1
/
+1
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-1
/
+1
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
1
-2
/
+2
2020-11-13
Add constants for player and rival starters
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-0
/
+322
2020-08-30
Identify some hSpriteDataOffset values
Rangi
1
-4
/
+4
2020-07-07
Move all code out of home.asm into home/
Rangi
1
-0
/
+248