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* Comment more unreferenced local labels (#550)Narishma-gb2025-12-151-2/+2
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* Label and constant cleanup (#528)Narishma-gb2025-09-031-6/+4
| | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne2024-10-071-2/+2
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* Identify more flag bits (#464)Sylvie2024-09-231-1/+1
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-1/+1
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-2/+2
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* Identify some hSpriteDataOffset valuesRangi2020-08-301-4/+4
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* Move all code out of home.asm into home/Rangi2020-07-071-0/+248
This results in 64 home/*.asm files, comparable to pokecrystal's 57.