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| author | Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> | 2025-09-03 17:56:09 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-03 11:56:09 -0400 |
| commit | 4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473 (patch) | |
| tree | 5bd4fce0a314171b46b3962a5db5df6eb5154ee2 /home/map_objects.asm | |
| parent | Document where badge and elevator floor "items" are used (diff) | |
| download | pokeyellow-4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473.tar.gz pokeyellow-4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473.tar.xz pokeyellow-4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473.zip | |
Label and constant cleanup (#528)
* Label cleanup, add some constants instead of raw numbers
* Rename load/save game functions to be more explicit
Diffstat (limited to 'home/map_objects.asm')
| -rw-r--r-- | home/map_objects.asm | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/home/map_objects.asm b/home/map_objects.asm index e0d9b6a5..44b012e6 100644 --- a/home/map_objects.asm +++ b/home/map_objects.asm @@ -30,27 +30,25 @@ TextScript_ItemStoragePC:: call SaveScreenTilesToBuffer2 ld b, BANK(PlayerPC) ld hl, PlayerPC - jr bankswitchAndContinue + jr BankswitchAndContinue TextScript_BillsPC:: call SaveScreenTilesToBuffer2 ld b, BANK(BillsPC_) ld hl, BillsPC_ - jr bankswitchAndContinue + jr BankswitchAndContinue TextScript_GameCornerPrizeMenu:: -; XXX find a better name for this function -; special_F7 ld b, BANK(CeladonPrizeMenu) ld hl, CeladonPrizeMenu -bankswitchAndContinue:: +BankswitchAndContinue:: call Bankswitch jp HoldTextDisplayOpen ; continue to main text-engine function TextScript_PokemonCenterPC:: ld b, BANK(ActivatePC) ld hl, ActivatePC - jr bankswitchAndContinue + jr BankswitchAndContinue StartSimulatingJoypadStates:: xor a |
