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* Update audio macro namesdannye2019-07-271-2/+2
* Replace some hard-coded values with constantsRangi2019-07-071-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-6/+6
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-301-1149/+1149
* Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-1/+1
* split code out of main.asmYamaArashi2016-12-311-1/+1
* Redo audio header macrodannye2016-07-271-2/+2
* sync homeYamaArashi2016-06-121-42/+63
* sync tileset WRAM labelsYamaArashi2016-06-121-9/+9
* remove address commentsYamaArashi2016-06-111-56/+56
* Fix game time labelsPikalaxALT2016-01-031-2/+2
* No more W_dannye2015-08-301-114/+114
* documented flags and misc. fixesYamaArashi2015-08-291-2/+2
* add border constant and clear up misnomerYamaArashi2015-08-141-38/+38
* commented SGB palette stuffYamaArashi2015-08-121-4/+4
* commented audio codeYamaArashi2015-08-081-11/+11
* Use more lbdannye2015-08-051-2/+2
* yet more namingYamaArashi2015-07-251-6/+7
* more naming variablesYamaArashi2015-07-241-16/+21
* enumerate eventsYamaArashi2015-07-201-4/+2
* namingYamaArashi2015-07-191-68/+68
* jpab/jpba macrosYamaArashi2015-07-191-9/+3
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-1/+1
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| * small changesYamaArashi2015-07-181-1/+1
* | Name sound effectsdannye2015-07-191-6/+6
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* Consolidate coord macrosdannye2015-07-181-6/+6
* fix variable namingYamaArashi2015-07-181-77/+77
* named wram variablesYamaArashi2015-07-141-3/+3
* Use more screen dimension constantsdannye2015-07-141-1/+1
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-1/+1
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| * named wram variablesYamaArashi2015-07-121-1/+1
* | Use more *Coorddannye2015-07-141-4/+4
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* Start using text predef macrosdannye2015-07-041-3/+3
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-10/+10
* serial/trade/miscYamaArashi2015-02-071-6/+6
* Commented/labelled misc functionsYamaArashi2014-09-141-56/+56
* Commented more sprite and map codeYamaArashi2014-09-131-117/+119
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-21/+20
* Labelled many functions/variablesYamaArashi2014-08-081-1/+1
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-14/+7
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-18/+9
* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-6/+6
* Split out joypad and overworld code from home.asm.yenatch2014-05-301-0/+2419