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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Update audio macro names
dannye
2019-07-27
1
-2
/
+2
*
Replace some hard-coded values with constants
Rangi
2019-07-07
1
-1
/
+1
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-6
/
+6
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
1
-1149
/
+1149
*
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
1
-1
/
+1
*
split code out of main.asm
YamaArashi
2016-12-31
1
-1
/
+1
*
Redo audio header macro
dannye
2016-07-27
1
-2
/
+2
*
sync home
YamaArashi
2016-06-12
1
-42
/
+63
*
sync tileset WRAM labels
YamaArashi
2016-06-12
1
-9
/
+9
*
remove address comments
YamaArashi
2016-06-11
1
-56
/
+56
*
Fix game time labels
PikalaxALT
2016-01-03
1
-2
/
+2
*
No more W_
dannye
2015-08-30
1
-114
/
+114
*
documented flags and misc. fixes
YamaArashi
2015-08-29
1
-2
/
+2
*
add border constant and clear up misnomer
YamaArashi
2015-08-14
1
-38
/
+38
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-4
/
+4
*
commented audio code
YamaArashi
2015-08-08
1
-11
/
+11
*
Use more lb
dannye
2015-08-05
1
-2
/
+2
*
yet more naming
YamaArashi
2015-07-25
1
-6
/
+7
*
more naming variables
YamaArashi
2015-07-24
1
-16
/
+21
*
enumerate events
YamaArashi
2015-07-20
1
-4
/
+2
*
naming
YamaArashi
2015-07-19
1
-68
/
+68
*
jpab/jpba macros
YamaArashi
2015-07-19
1
-9
/
+3
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-1
/
+1
|
\
|
*
small changes
YamaArashi
2015-07-18
1
-1
/
+1
*
|
Name sound effects
dannye
2015-07-19
1
-6
/
+6
|
/
*
Consolidate coord macros
dannye
2015-07-18
1
-6
/
+6
*
fix variable naming
YamaArashi
2015-07-18
1
-77
/
+77
*
named wram variables
YamaArashi
2015-07-14
1
-3
/
+3
*
Use more screen dimension constants
dannye
2015-07-14
1
-1
/
+1
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-1
/
+1
|
\
|
*
named wram variables
YamaArashi
2015-07-12
1
-1
/
+1
*
|
Use more *Coord
dannye
2015-07-14
1
-4
/
+4
|
/
*
Start using text predef macros
dannye
2015-07-04
1
-3
/
+3
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-10
/
+10
*
serial/trade/misc
YamaArashi
2015-02-07
1
-6
/
+6
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-56
/
+56
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-117
/
+119
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-21
/
+20
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-1
/
+1
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-14
/
+7
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-18
/
+9
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
1
-6
/
+6
*
Split out joypad and overworld code from home.asm.
yenatch
2014-05-30
1
-0
/
+2419