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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Update audio macro names
dannye
2019-07-27
*
Replace some hard-coded values with constants
Rangi
2019-07-07
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Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
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Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
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Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
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split code out of main.asm
YamaArashi
2016-12-31
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Redo audio header macro
dannye
2016-07-27
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sync home
YamaArashi
2016-06-12
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sync tileset WRAM labels
YamaArashi
2016-06-12
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remove address comments
YamaArashi
2016-06-11
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Fix game time labels
PikalaxALT
2016-01-03
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No more W_
dannye
2015-08-30
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documented flags and misc. fixes
YamaArashi
2015-08-29
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add border constant and clear up misnomer
YamaArashi
2015-08-14
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commented SGB palette stuff
YamaArashi
2015-08-12
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commented audio code
YamaArashi
2015-08-08
*
Use more lb
dannye
2015-08-05
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yet more naming
YamaArashi
2015-07-25
*
more naming variables
YamaArashi
2015-07-24
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enumerate events
YamaArashi
2015-07-20
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naming
YamaArashi
2015-07-19
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jpab/jpba macros
YamaArashi
2015-07-19
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Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
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small changes
YamaArashi
2015-07-18
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Name sound effects
dannye
2015-07-19
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/
*
Consolidate coord macros
dannye
2015-07-18
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fix variable naming
YamaArashi
2015-07-18
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named wram variables
YamaArashi
2015-07-14
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Use more screen dimension constants
dannye
2015-07-14
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Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
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\
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named wram variables
YamaArashi
2015-07-12
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Use more *Coord
dannye
2015-07-14
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/
*
Start using text predef macros
dannye
2015-07-04
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Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
*
serial/trade/misc
YamaArashi
2015-02-07
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Commented/labelled misc functions
YamaArashi
2014-09-14
*
Commented more sprite and map code
YamaArashi
2014-09-13
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Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
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Labelled many functions/variables
YamaArashi
2014-08-08
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
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Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
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Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
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Split out joypad and overworld code from home.asm.
yenatch
2014-05-30