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* Refactorize check button pressed (#340)Yoann Fievez2021-11-05
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-31
* Label and document hFFD7 more accuratelySatoMew2020-11-29
* Sync home and macro code with pokeyellowRangi2020-11-05
* Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-30
* cycling.png -> red_bike.pngRangi2020-07-17
* Merge pull request #276 from TheFakeMateo/masterRangi2020-07-16
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| * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-15
* | Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
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* Move all code out of home.asm into home/Rangi2020-07-07
* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-07
* Sync coordinate macros with pokecrystalRangi2020-07-07
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-05
* Port two HRAM labels from pokeyellowRangi2020-07-05
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-04
* Replace raw hex values with HRAM constantsRangi2020-07-03
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
* Organize macros/ like pokecrystalRangi2020-07-03
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
* Update audio macro namesdannye2019-07-27
* Replace some hard-coded values with constantsRangi2019-07-07
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-01
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-30
* Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-09
* split code out of main.asmYamaArashi2016-12-31
* Redo audio header macrodannye2016-07-27
* sync homeYamaArashi2016-06-12
* sync tileset WRAM labelsYamaArashi2016-06-12
* remove address commentsYamaArashi2016-06-11
* Fix game time labelsPikalaxALT2016-01-03
* No more W_dannye2015-08-30
* documented flags and misc. fixesYamaArashi2015-08-29
* add border constant and clear up misnomerYamaArashi2015-08-14
* commented SGB palette stuffYamaArashi2015-08-12
* commented audio codeYamaArashi2015-08-08
* Use more lbdannye2015-08-05
* yet more namingYamaArashi2015-07-25
* more naming variablesYamaArashi2015-07-24
* enumerate eventsYamaArashi2015-07-20
* namingYamaArashi2015-07-19
* jpab/jpba macrosYamaArashi2015-07-19
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-19
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| * small changesYamaArashi2015-07-18
* | Name sound effectsdannye2015-07-19
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* Consolidate coord macrosdannye2015-07-18
* fix variable namingYamaArashi2015-07-18
* named wram variablesYamaArashi2015-07-14