| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | oak_speech2.asm | luckytyphlosion | 2015-11-01 |
| | | | | | Also replace W_RIVALNAME with wRivalName | ||
| * | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 |
| |\ | | | | | | | Doesn't build. | ||
| | * | Use more lb | dannye | 2015-08-05 |
| | | | | | | | | | and other clean up | ||
| | * | constants for PrintNumber | YamaArashi | 2015-07-29 |
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| | * | yet more naming | YamaArashi | 2015-07-25 |
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| | * | Name some battle sound effects | dannye | 2015-07-21 |
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| | * | Name sound effects | dannye | 2015-07-19 |
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| | * | Consolidate coord macros | dannye | 2015-07-18 |
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| | * | hall of fame / credits | YamaArashi | 2015-07-14 |
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| | * | Comment naming screen | dannye | 2015-07-14 |
| | | | | | | | | | also use more joypad constants | ||
| | * | Use more screen dimension constants | dannye | 2015-07-14 |
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| | * | Use more *Coord | dannye | 2015-07-14 |
| | | | | | | | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||
| | * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| * | | Fix bank1c errors and a few missed bank0 errors. | luckytyphlosion | 2015-08-09 |
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| * | | Fix typos up to end of home/audio.asm | luckytyphlosion | 2015-08-09 |
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| * | | Attempt to make Yellow Buildable, part 5 | luckytyphlosion | 2015-08-02 |
| | | | | | | | | | Rest of unknown pointers in homebank, fix some function names. | ||
| * | | Attempt to make yellow buildable, part 4 | luckytyphlosion | 2015-08-01 |
| | | | | | | | | | Hardcoded pointers, dr (define rom) macro. | ||
| * | | Fixed many homebank functions. | luckytyphlosion | 2015-06-07 |
| |/ | | | | | | Func_159b, fade.asm, init.asm, lcdc.asm, play_time.asm, serial.asm, text.asm. Added some wram/hram addresses too. | ||
| * | commented battle stuff | YamaArashi | 2015-02-07 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 |
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| * | Fix some sfx ids | U-Daniel-PC\Daniel | 2015-01-27 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 |
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| * | Split the text engine out of home.asm. | yenatch | 2014-05-30 |
