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2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi1-2/+2
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb1-12/+12
2025-11-25Avoid magic numbers for most `CopyData` calls (#542)Rangi1-1/+1
2025-06-30Use combined hardware constantsRangi421-1/+1
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-3/+3
2024-10-07`FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne1-1/+1
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie1-2/+2
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-2/+2
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-29/+29
2023-12-23Use BANK("Trainer Sight") to apply to all four possible functions in the "Tra...Vortyne1-1/+1
2023-07-15Thoroughly document debug code (#410)SatoMew1-0/+2
2020-11-06Start disassembling debug yellowdannye1-0/+4
2020-11-04Sync with pokereddannye1-0/+426
2020-09-19fix ExecuteCurMapScriptInTable's commentAkatsuki-py1-1/+2
2020-07-17SONY -> RIVALRangi1-3/+3
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-0/+5
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi1-1/+1
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-3/+3
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-9/+9
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-2/+2
2020-07-03Move more code from home.asm to home/Rangi1-0/+436