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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2023-11-17
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
*
Complete and improve debug name labels (#408)
SatoMew
2023-02-26
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
*
Identify some `.asm_*` labels
Rangi
2022-07-10
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
*
Use ~X instead of $ff ^ X
Rangi
2021-11-23
*
Add some constants for options (#344)
Yoann Fievez
2021-11-05
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
*
Fix typos (#334)
Amber Brault
2021-09-26
*
wcf4b -> wStringBuffer
Rangi
2021-08-28
*
Remove old tile animation comments (#333)
SatoMew
2021-07-31
*
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
*
Improve some RAM formatting
Rangi
2021-05-31
*
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
2021-05-06
*
Use rgbds 0.5.0 features:
Rangi
2021-04-17
*
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
Rangi
2021-04-13
*
Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
*
Identify hUILayoutFlags
Rangi
2021-02-13
*
Label and document hFFD7 more accurately
SatoMew
2020-11-29
*
Fix file modes
dannye
2020-11-14
*
Sync more with pokeyellow
Rangi
2020-11-06
*
Sync more with pokeyellow
Rangi
2020-11-05
*
Sync more with pokeyellow
Rangi
2020-11-05
*
Sync home and macro code with pokeyellow
Rangi
2020-11-05
*
fix ExecuteCurMapScriptInTable's comment
Akatsuki-py
2020-09-19
*
Separate the two lists of unused names
Rangi
2020-08-31
*
Factor out data/tilesets/pair_collision_tile_ids.asm
Rangi
2020-08-30
*
Identify some hSpriteDataOffset values
Rangi
2020-08-30
*
ld bc -> lb bc
Rangi
2020-08-17
*
Add comments associating constants with data, and identify some more data
Rangi
2020-07-20
*
cycling.png -> red_bike.png
Rangi
2020-07-17
*
SONY -> RIVAL
Rangi
2020-07-17
*
$ec = "▷"
Rangi
2020-07-16
*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
*
Merge pull request #276 from TheFakeMateo/master
Rangi
2020-07-16
|
\
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*
Deobfuscate exit warps on indoor maps
TheFakeMateo
2020-07-15
*
|
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
|
/
*
Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
*
Move all code out of home.asm into home/
Rangi
2020-07-07
*
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
Rangi
2020-07-07
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
*
Remove c1x*/c2x* comments, use struct offset constants
Rangi
2020-07-07
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
*
Use HIGH() and LOW()
Rangi
2020-07-07
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