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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Update audio macro namesdannye2019-07-27
| | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
* Replace some hard-coded values with constantsRangi2019-07-07
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-01
| | | | Polished Map
* Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-30
| | | | in instructions like add a, x
* Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-09
| | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
* split code out of main.asmYamaArashi2016-12-31
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* use hardware constants in pic.asmYamaArashi2016-11-02
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* name text destination pointer variableYamaArashi2016-09-11
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* Replace unnecessary tabs with spacesdannye2016-07-27
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* Redo audio header macrodannye2016-07-27
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* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-18
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| * sync homeYamaArashi2016-06-12
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| * sync tileset WRAM labelsYamaArashi2016-06-12
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| * more syncing with pokeyellowYamaArashi2016-06-12
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* | Clean up text commandsdannye2016-07-18
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* Remove the last address commentsdannye2016-06-12
| | | | | except for wram.asm and sram.asm also delete unused yellow file
* Remove some leftover address commentsdannye2016-06-12
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* remove address commentsYamaArashi2016-06-11
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* Fix game time labelsPikalaxALT2016-01-03
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* No more S_dannye2015-08-30
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* No more W_dannye2015-08-30
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* documented flags and misc. fixesYamaArashi2015-08-29
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* add border constant and clear up misnomerYamaArashi2015-08-14
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* commented SGB palette stuffYamaArashi2015-08-12
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* commented audio codeYamaArashi2015-08-08
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* Use more lbdannye2015-08-05
| | | | and other clean up
* constants for PrintNumberYamaArashi2015-07-29
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* yet more namingYamaArashi2015-07-25
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* more naming variablesYamaArashi2015-07-24
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-22
|\ | | | | enumerate events
| * enumerate eventsYamaArashi2015-07-20
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* | Unify audio bank referencesdannye2015-07-22
| | | | | | | | | | | | 2→1 8→2 1f→3
* | Rename sound effect filesdannye2015-07-22
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* | Name some battle sound effectsdannye2015-07-21
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* namingYamaArashi2015-07-19
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* jpab/jpba macrosYamaArashi2015-07-19
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-19
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * small changesYamaArashi2015-07-18
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| * miscYamaArashi2015-07-18
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* | Name sound effectsdannye2015-07-19
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* Consolidate coord macrosdannye2015-07-18
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* fix variable namingYamaArashi2015-07-18
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* named wram variablesYamaArashi2015-07-14
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* hall of fame / creditsYamaArashi2015-07-14
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* Comment naming screendannye2015-07-14
| | | | also use more joypad constants
* Use more screen dimension constantsdannye2015-07-14
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-14
|\ | | | | | | | | Conflicts: engine/town_map.asm
| * comment slot machineYamaArashi2015-07-13
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| * named wram variablesYamaArashi2015-07-12
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