| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Audio bank 4 constants; space after commas in home/audio.asm | pikalaxalt | 2016-05-21 |
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| * | Move yellow/main.asm code to main.asm | luckytyphlosion | 2016-04-14 |
| | | | | | Also fix an error in home/overworld.asm | ||
| * | Replace bankswitch jumps with jpab, also fix hardcoded bank reference. | luckytyphlosion | 2016-04-09 |
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| * | Some Bank3F Pikachu Emotions disassembling and partial documentation. | luckytyphlosion | 2016-04-09 |
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| * | Document audio functions. | luckytyphlosion | 2016-03-19 |
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| * | More BankF documentation | luckytyphlosion | 2015-12-29 |
| | | | | | Also introduce bit direction constants and setpal macros | ||
| * | engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm | luckytyphlosion | 2015-12-23 |
| | | | | | Also document Func_1681 (GetFarByte) and fix Missingno's dex entry | ||
| * | LoadPokedexTilePatterns and engine/overworld/map_sprites.asm | luckytyphlosion | 2015-11-21 |
| | | | | | Also replace dummy sprites and fix replace.sh to only parse .asm files | ||
| * | engine/menu/start_menu.asm | luckytyphlosion | 2015-11-15 |
| | | | | | | Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | ||
| * | oak_speech2.asm | luckytyphlosion | 2015-11-01 |
| | | | | | Also replace W_RIVALNAME with wRivalName | ||
| * | overworld item & movement code, cable club code, remove more instances of âľ | luckytyphlosion | 2015-10-29 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||
| * | Complete documentation of bank3 | luckytyphlosion | 2015-10-18 |
| | | | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | ||
| * | Rename some palette labels. | luckytyphlosion | 2015-10-12 |
| | | | | | Also add replace.sh | ||
| * | bank1f audio. | luckytyphlosion | 2015-10-03 |
| | | | | | Also move yellow/audio.asm to audio.asm | ||
| * | Bank8 audio. | luckytyphlosion | 2015-09-27 |
| | | | | | | | todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly | ||
| * | Bank2 audio. | luckytyphlosion | 2015-09-26 |
| | | | | | todo: correct labels | ||
| * | Make pokeyellow build correctly. | luckytyphlosion | 2015-09-03 |
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| * | Fixes. | luckytyphlosion | 2015-08-30 |
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| * | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 |
| |\ | | | | | | | Doesn't build. | ||
| | * | add border constant and clear up misnomer | YamaArashi | 2015-08-14 |
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| | * | commented SGB palette stuff | YamaArashi | 2015-08-12 |
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| | * | commented audio code | YamaArashi | 2015-08-08 |
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| | * | Use more lb | dannye | 2015-08-05 |
| | | | | | | | | | and other clean up | ||
| | * | constants for PrintNumber | YamaArashi | 2015-07-29 |
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| | * | yet more naming | YamaArashi | 2015-07-25 |
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| | * | more naming variables | YamaArashi | 2015-07-24 |
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| | * | Merge pull request #107 from YamaArashi/master | Daniel Harding | 2015-07-22 |
| | |\ | | | | | | | enumerate events | ||
| | | * | enumerate events | YamaArashi | 2015-07-20 |
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| | * | | Unify audio bank references | dannye | 2015-07-22 |
| | | | | | | | | | | | | | | | | | | | 2â1 8â2 1fâ3 | ||
| | * | | Rename sound effect files | dannye | 2015-07-22 |
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| | * | | Name some battle sound effects | dannye | 2015-07-21 |
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| | * | naming | YamaArashi | 2015-07-19 |
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| | * | jpab/jpba macros | YamaArashi | 2015-07-19 |
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| | * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 |
| | |\ | | | | | | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||
| | | * | small changes | YamaArashi | 2015-07-18 |
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| | | * | misc | YamaArashi | 2015-07-18 |
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| | * | | Name sound effects | dannye | 2015-07-19 |
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| | * | Consolidate coord macros | dannye | 2015-07-18 |
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| | * | fix variable naming | YamaArashi | 2015-07-18 |
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| | * | named wram variables | YamaArashi | 2015-07-14 |
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| | * | hall of fame / credits | YamaArashi | 2015-07-14 |
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| | * | Comment naming screen | dannye | 2015-07-14 |
| | | | | | | | | | also use more joypad constants | ||
| | * | Use more screen dimension constants | dannye | 2015-07-14 |
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| | * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 |
| | |\ | | | | | | | | | | | | | Conflicts: engine/town_map.asm | ||
| | | * | comment slot machine | YamaArashi | 2015-07-13 |
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| | | * | named wram variables | YamaArashi | 2015-07-12 |
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| | | * | use constant for bg transfer dest hram var | YamaArashi | 2015-07-12 |
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| | | * | shake screen functions | YamaArashi | 2015-07-12 |
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| | * | | Use more *Coord | dannye | 2015-07-14 |
| | |/ | | | | | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||
| | * | Start using text predef macros | dannye | 2015-07-04 |
| | | | | | | | | | also sprite direction constants | ||
