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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Commit message (
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Author
Age
...
*
split code out of main.asm
YamaArashi
2016-12-31
*
use hardware constants in pic.asm
YamaArashi
2016-11-02
*
name text destination pointer variable
YamaArashi
2016-09-11
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
*
Redo audio header macro
dannye
2016-07-27
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
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*
sync home
YamaArashi
2016-06-12
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*
sync tileset WRAM labels
YamaArashi
2016-06-12
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*
more syncing with pokeyellow
YamaArashi
2016-06-12
*
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Clean up text commands
dannye
2016-07-18
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/
*
Remove the last address comments
dannye
2016-06-12
*
Remove some leftover address comments
dannye
2016-06-12
*
remove address comments
YamaArashi
2016-06-11
*
Fix game time labels
PikalaxALT
2016-01-03
*
No more S_
dannye
2015-08-30
*
No more W_
dannye
2015-08-30
*
documented flags and misc. fixes
YamaArashi
2015-08-29
*
add border constant and clear up misnomer
YamaArashi
2015-08-14
*
commented SGB palette stuff
YamaArashi
2015-08-12
*
commented audio code
YamaArashi
2015-08-08
*
Use more lb
dannye
2015-08-05
*
constants for PrintNumber
YamaArashi
2015-07-29
*
yet more naming
YamaArashi
2015-07-25
*
more naming variables
YamaArashi
2015-07-24
*
Merge pull request #107 from YamaArashi/master
Daniel Harding
2015-07-22
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*
enumerate events
YamaArashi
2015-07-20
*
|
Unify audio bank references
dannye
2015-07-22
*
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Rename sound effect files
dannye
2015-07-22
*
|
Name some battle sound effects
dannye
2015-07-21
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/
*
naming
YamaArashi
2015-07-19
*
jpab/jpba macros
YamaArashi
2015-07-19
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
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*
small changes
YamaArashi
2015-07-18
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*
misc
YamaArashi
2015-07-18
*
|
Name sound effects
dannye
2015-07-19
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/
*
Consolidate coord macros
dannye
2015-07-18
*
fix variable naming
YamaArashi
2015-07-18
*
named wram variables
YamaArashi
2015-07-14
*
hall of fame / credits
YamaArashi
2015-07-14
*
Comment naming screen
dannye
2015-07-14
*
Use more screen dimension constants
dannye
2015-07-14
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
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*
comment slot machine
YamaArashi
2015-07-13
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*
named wram variables
YamaArashi
2015-07-12
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*
use constant for bg transfer dest hram var
YamaArashi
2015-07-12
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*
shake screen functions
YamaArashi
2015-07-12
*
|
Use more *Coord
dannye
2015-07-14
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/
*
Start using text predef macros
dannye
2015-07-04
*
No more ldh
U-Daniel-PC\Daniel
2015-07-03
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
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