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* Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi2026-01-071-1/+1
* Define player and rival names once, to be used in two places (#545)Rangi2025-12-011-0/+1
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-2/+1
* Use exported constants for VC patch (#483)vulcandth2024-12-271-0/+7
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-0/+1
* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-211-0/+1
* Move charmap.asm to constants/vulcandth2023-11-171-2/+1
* Require rgbds 0.6.0Rangi2022-10-021-0/+51