| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use macros to enforce "missable/hide/show object" constraints, and rename the... | Rangi | 2026-01-07 | 1 | -1/+1 |
| * | Define player and rival names once, to be used in two places (#545) | Rangi | 2025-12-01 | 1 | -0/+1 |
| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -2/+1 |
| * | Use exported constants for VC patch (#483) | vulcandth | 2024-12-27 | 1 | -0/+7 |
| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -0/+1 |
| * | Use MEGA_PUNCH constant in explosion animation routine (#434) | BlueZangoose | 2023-11-21 | 1 | -0/+1 |
| * | Move charmap.asm to constants/ | vulcandth | 2023-11-17 | 1 | -2/+1 |
| * | Require rgbds 0.6.0 | Rangi | 2022-10-02 | 1 | -0/+51 |
