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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2022-10-02
Require rgbds 0.6.0
Rangi
1
-14
/
+0
2022-03-26
Build the Virtual Console patch with `make yellow_vc` (#80)
vulcandth
1
-0
/
+1
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
1
-0
/
+1
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+1
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-102
/
+1
2020-11-04
Sync with pokered
dannye
1
-17
/
+24
2020-07-09
Eliminate enum: use const instead, with case-by-case parallel const implement...
Rangi
1
-1
/
+1
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
1
-0
/
+1
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-5
/
+11
2020-05-20
Sync with pokered
dannye
1
-787
/
+5
2020-03-27
Added warp, warp_to and sign compatibility
Shakib2001
1
-0
/
+21
2018-11-18
Prefix AnimatedObject labels with w.
luckytyphlosion
1
-11
/
+11
2018-11-18
Rename spritestatedata structs.
luckytyphlosion
1
-1
/
+1
2016-07-31
Split macros.asm
dannye
1
-767
/
+5
2016-07-27
Replace unnecessary tabs with spaces
dannye
1
-5
/
+5
2016-07-27
Redo audio header macro
dannye
1
-55
/
+20
2016-07-27
Add warnings about music/sfx macro usage
dannye
1
-3
/
+3
2016-07-27
Macros to automate music and sound effect headers
dannye
1
-0
/
+47
2016-07-18
Clean up text commands
dannye
1
-41
/
+51
2016-06-12
more syncing with pokeyellow
YamaArashi
1
-30
/
+102
2016-06-11
Character dict; surfing minigame; printer debug
pikalaxalt
1
-1
/
+29
2016-06-11
More syncing with pokered
dannye
1
-4
/
+9
2016-06-11
Sync with pokered
dannye
1
-0
/
+4
2016-06-09
Implement handy text macros from yellow
pikalaxalt
1
-12
/
+22
2016-06-08
More on Pikachu emotions
pikalaxalt
1
-118
/
+0
2016-06-08
Pikapic animation function labels
pikalaxalt
1
-0
/
+12
2016-06-06
Split out Pikachu-related data
pikalaxalt
1
-0
/
+6
2016-06-06
Clean up white space
dannye
1
-6
/
+6
2016-06-06
Building no longer depends on baserom.gbc being present
dannye
1
-4
/
+0
2016-06-04
Pikachu pics; town map entries
pikalaxalt
1
-2
/
+2
2016-06-01
Text macros; Prize Room
pikalaxalt
1
-1
/
+5
2016-06-01
Celadon Prize Room
pikalaxalt
1
-1
/
+2
2016-05-31
Champion's room; resolve predefs
pikalaxalt
1
-5
/
+5
2016-05-30
Rock Tunnel Pokecenter
pikalaxalt
1
-1
/
+1
2016-05-30
Mt Moon Pokemon Center
pikalaxalt
1
-28
/
+62
2016-05-30
TX_SFX_KEY_ITEM and `mapconst` macro
pikalaxalt
1
-1
/
+4
2016-05-29
Mt Moon B2F
pikalaxalt
1
-1
/
+1
2016-05-29
More far text scripts
pikalaxalt
1
-0
/
+1
2016-05-28
Oaks Lab rewrite part 5 (finish)
pikalaxalt
1
-1
/
+5
2016-05-27
Route 24 scripts
pikalaxalt
1
-0
/
+4
2016-05-26
Final phase 3 of Viridian City script disassembly
pikalaxalt
1
-0
/
+2
2016-05-25
All Pikachu emotion gfx have been labeled
pikalaxalt
1
-4
/
+4
2016-05-25
More playing around with pikapic script disasm
pikalaxalt
1
-31
/
+36
2016-05-25
Make some sense out of the pic animations
pikalaxalt
1
-0
/
+118
2016-05-25
More pikachu engine stuff
pikalaxalt
1
-0
/
+11
2016-05-24
Numerous changes (see below)
pikalaxalt
1
-2
/
+2
2016-05-24
Update hidden object functions and include them in main
pikalaxalt
1
-0
/
+4
2016-05-24
Printer error funcs
pikalaxalt
1
-0
/
+16
2016-05-20
Disassemble yellow sounds
pikalaxalt
1
-0
/
+2
2016-04-08
Add a TX_MART macro for inventories.
IIMarckus
1
-0
/
+9
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