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* Build the Virtual Console patch with `make yellow_vc` (#80)vulcandth2022-03-261-0/+1
* Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-251-0/+1
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+1
| * Eliminate enum: use const instead, with case-by-case parallel const implement...Rangi2020-07-091-1/+1
| * Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-0/+1
| * Organize macros/ like pokecrystalRangi2020-07-031-5/+11
| * Split macros.asmdannye2016-07-311-767/+5
| * Replace unnecessary tabs with spacesdannye2016-07-271-5/+5
| * Redo audio header macrodannye2016-07-271-55/+20
| * Add warnings about music/sfx macro usagedannye2016-07-271-3/+3
| * Macros to automate music and sound effect headersdannye2016-07-271-0/+47
| * Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-8/+70
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| | * more syncing with pokeyellowYamaArashi2016-06-121-30/+102
| * | Clean up text commandsdannye2016-07-181-41/+51
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| * Implement handy text macros from yellowpikalaxalt2016-06-091-12/+22
| * TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt2016-05-301-1/+4
| * Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-05-131-0/+11
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| | * Add a TX_MART macro for inventories.IIMarckus2016-04-081-0/+9
| | * Add a farcall alias.yenatch2016-03-141-0/+2
| * | Macrofy sprite status data in WRA0PikalaxALT2016-01-291-0/+5
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* | Start reorganizing pokeyellowRangi2020-11-041-102/+1
* | Sync with pokereddannye2020-11-041-17/+24
* | Sync with pokereddannye2020-05-201-787/+5
* | Added warp, warp_to and sign compatibilityShakib20012020-03-271-0/+21
* | Prefix AnimatedObject labels with w.luckytyphlosion2018-11-181-11/+11
* | Rename spritestatedata structs.luckytyphlosion2018-11-181-1/+1
* | Character dict; surfing minigame; printer debugpikalaxalt2016-06-111-1/+29
* | More on Pikachu emotionspikalaxalt2016-06-081-118/+0
* | Pikapic animation function labelspikalaxalt2016-06-081-0/+12
* | Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-06-081-10/+6
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| * | Clean up white spacedannye2016-06-061-6/+6
| * | Building no longer depends on baserom.gbc being presentdannye2016-06-061-4/+0
* | | Split out Pikachu-related datapikalaxalt2016-06-061-0/+6
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* | Pikachu pics; town map entriespikalaxalt2016-06-041-2/+2
* | Text macros; Prize Roompikalaxalt2016-06-011-1/+5
* | Celadon Prize Roompikalaxalt2016-06-011-1/+2
* | Champion's room; resolve predefspikalaxalt2016-05-311-5/+5
* | Rock Tunnel Pokecenterpikalaxalt2016-05-301-1/+1
* | Mt Moon Pokemon Centerpikalaxalt2016-05-301-28/+62
* | Mt Moon B2Fpikalaxalt2016-05-291-1/+1
* | More far text scriptspikalaxalt2016-05-291-0/+1
* | Oaks Lab rewrite part 5 (finish)pikalaxalt2016-05-281-1/+5
* | Route 24 scriptspikalaxalt2016-05-271-0/+4
* | Final phase 3 of Viridian City script disassemblypikalaxalt2016-05-261-0/+2
* | All Pikachu emotion gfx have been labeledpikalaxalt2016-05-251-4/+4
* | More playing around with pikapic script disasmpikalaxalt2016-05-251-31/+36
* | Make some sense out of the pic animationspikalaxalt2016-05-251-0/+118
* | More pikachu engine stuffpikalaxalt2016-05-251-0/+11
* | Numerous changes (see below)pikalaxalt2016-05-241-2/+2
* | Update hidden object functions and include them in mainpikalaxalt2016-05-241-0/+4