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* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-29/+26
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* RGBDS syntax updates (#358)vulcandth2022-06-061-27/+27
| | | New MACRO and DEF syntax
* Fix file modesdannye2020-11-141-0/+0
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* Define constants for audio commandsRangi2020-07-161-20/+68
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* Use HIGH() and LOW()Rangi2020-07-071-2/+1
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* Organize macros/ like pokecrystalRangi2020-07-031-0/+186
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.