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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
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*
Specify a max item length for `list_start` (#552)
Rangi
2025-12-15
1
-4
/
+14
*
Comment more unreferenced local labels (#550)
Narishma-gb
2025-12-15
1
-1
/
+1
*
Correct comment
Rangi
2025-12-01
1
-1
/
+1
*
Comment that `farcall` and `callfar` are interchangable
Rangi
2025-12-01
1
-0
/
+7
*
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
2025-11-27
1
-2
/
+0
*
Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)
Rangi
2025-11-23
1
-0
/
+8
*
Use features of RGBDS 1.0.0 (#537)
Rangi
2025-11-12
10
-84
/
+80
*
Use `dname` macro to automatically pad names with `"@"` characters (#525)
Rangi
2025-08-17
1
-0
/
+12
*
Say how many bytes the assertion macros expected vs got
Rangi42
2025-08-13
1
-14
/
+20
*
Try to catch missing commas in `tmhm` learnsets
Rangi42
2025-08-03
1
-0
/
+1
*
Update hardware.inc to 5.2.0
Rangi42
2025-07-22
1
-3
/
+3
*
Check limits for warp, bg, and object events
Rangi42
2025-07-02
1
-2
/
+6
*
Define `MAX_WARP_EVENTS`
Rangi42
2025-07-02
1
-0
/
+2
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
3
-12
/
+12
*
Simplify `li` macro
Rangi42
2025-06-11
1
-1
/
+1
*
Use features new to RGBDS 0.9.2 (#506)
Rangi
2025-05-10
1
-1
/
+1
*
Avoid using `EQUS` when `EQU` or `MACRO` will do (#496)
Rangi
2025-02-27
3
-21
/
+76
*
Fix some label typos, and add some constants instead of raw numbers (#492)
Narishma-gb
2025-01-30
1
-2
/
+2
*
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
2024-12-27
1
-12
/
+23
*
Let CheckEitherEventSet reuse A like CheckBothEventsSet
Rangi42
2024-12-16
1
-1
/
+5
*
Use "gray", not "grey"
Rangi42
2024-12-16
1
-1
/
+1
*
Use constant in wram for hidden item flags (#445)
Vortyne
2024-05-05
1
-0
/
+6
*
Convert a couple ds 2 to dw
vulcandth
2023-11-22
1
-2
/
+2
*
Add `bigdw` and `dc` data macros
Rangi42
2023-11-20
1
-0
/
+11
*
Use map object consts in data/maps/hide_show_data.asm (#432)
dannye
2023-10-11
1
-0
/
+5
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
2
-1
/
+28
*
Rename `macros/wram.asm` to `macros/ram.asm` (#388)
vulcandth
2022-09-11
1
-0
/
+0
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
1
-29
/
+26
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
14
-476
/
+476
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
1
-0
/
+39
*
Use compound assignment operators
Rangi
2021-11-23
5
-20
/
+20
*
Use `dn` for wave instrument samples, like pokecrystal
Rangi
2021-11-06
1
-9
/
+18
*
`warp_event` warp IDs start at 1, like in pokegold/pokecrystal
Rangi
2021-10-05
1
-2
/
+2
*
Unify map event gen1 gen2 (#335)
Yoann Fievez
2021-09-26
1
-29
/
+29
*
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
1
-0
/
+11
*
Improve some RAM formatting
Rangi
2021-05-31
2
-26
/
+33
*
Eliminate unnecessary data macros
Rangi
2021-05-30
1
-8
/
+0
*
Use macros for bit arrays
Rangi
2021-05-23
1
-0
/
+35
*
Fix end_nybble_array
Rangi
2021-05-23
1
-1
/
+1
*
Use macros for packed arrays of nybbles
Rangi
2021-05-23
1
-0
/
+35
*
Use rgbds 0.5.0 features:
Rangi
2021-04-17
5
-84
/
+45
*
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
2021-04-13
2
-32
/
+17
*
Trim extra newlines from some files
Rangi
2021-04-08
1
-1
/
+0
*
Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
2
-0
/
+95
*
Simplify the def_warps_to macro
Rangi
2021-02-23
1
-14
/
+8
*
The 'tmhm' macro adjusts to the number of TMs/HMs
Rangi
2021-01-06
1
-25
/
+25
*
Fix file modes
dannye
2020-11-14
5
-0
/
+0
*
Sync home and macro code with pokeyellow
Rangi
2020-11-05
2
-1
/
+14
*
Comments explain the def_warps_to macros
Rangi
2020-08-18
1
-0
/
+2
*
Implement def_warps_to in a simpler way
Rangi
2020-08-17
1
-16
/
+12
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