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7 daysmenu: SL0P MENU scaffolding with WARP as a submenuAsh Ketchum1-1/+1
7 daysintro: brief POKeMON SL0P EDITION splash on the fastboot pathAsh Ketchum1-0/+1
7 dayswarp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntroAsh Ketchum1-0/+1
2026-06-15Store garbage data as visible PNG files, built as 2bppRangi1-1/+1
2026-01-07Use macros to enforce "hidden object" constraints, and rename them to "hidden...Rangi1-31/+31
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi1-2/+2
2022-10-02Require rgbds 0.6.0Rangi1-3/+0
2022-03-26Build the Virtual Console patch with `make yellow_vc` (#80)vulcandth1-3/+3
2020-11-14Fix file modesdannye1-0/+0
2020-11-07More debug yellowdannye1-2/+15
2020-11-04Start reorganizing pokeyellowRangi1-153/+86
2020-11-04Sync with pokereddannye1-1859/+164
2020-08-28Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi1-1/+1
2020-07-16Separate move/battle animation data from move data (to do: further identify a...Rangi1-0/+2
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-1/+1
2020-07-07Names for more SECTIONsRangi1-31/+39
2020-07-03Factor out Mew's pics and base dataRangi1-5/+1
2020-07-03Factor out graphics INCBINs from main.asm to gfx/*.asmRangi1-58/+6
2020-07-03Factor out data/sprites/Rangi1-1/+1
2020-07-03Make suggested edits:Rangi1-1/+1
2020-07-03Split up engine/events/hidden_object_functionsRangi1-5/+25
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-16/+15
2020-07-03Add engine/movie/oak_speech/ subdirectoryRangi1-4/+4
2020-07-03INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asmRangi1-0/+5
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-109/+109
2020-06-27Merge pic/ into gfx/Rangi1-5/+5
2020-06-27Organize gfx/Rangi1-26/+26
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-1742/+24
2020-06-23Move more tables from engine/ to data/Rangi1-0/+1
2020-05-20Sync with pokereddannye1-1299/+1334
2019-06-10Update toolsCeleste Brault1-16/+18
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-898/+904
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion1-8/+10
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion1-36/+36
2018-07-28Another map header fixPokeglitch1-0/+1
2018-07-28Fixed some map header filesPokeglitch1-0/+1
2018-04-01remove BANK[] and bank constants from ROMX sectionsyenatch1-48/+37
2018-03-10Use rgbgfx and c tools instead of the submodule.yenatch1-16/+17
2018-01-29INCBIN don't start with tabsRemy Oukaour1-16/+9
2017-03-21Revert "Fix floating sections"AntonioND1-36/+36
2017-03-14Fix floating sectionsAntonioND1-36/+36
2016-12-31split code out of main.asmYamaArashi1-2672/+19
2016-09-17split bank 1 into filesYamaArashi1-1475/+11
2016-09-17pull some bank 1 code out of main.asmYamaArashi1-505/+5
2016-07-18Clean up text commandsdannye1-7/+14
2016-06-12sync tileset WRAM labelsYamaArashi1-2/+2
2016-06-12Remove more address commentsdannye1-82/+78
2016-06-12Remove some leftover address commentsdannye1-9/+9
2016-06-11remove address commentsYamaArashi1-1/+1
2016-06-11remove address commentsYamaArashi1-112/+112