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2013-12-26SilphCoElevator INCBINs.Marcus Huderle1-7/+22
2013-12-25CeladonMartElevator INCINBs.Marcus Huderle1-7/+16
2013-12-25Labeling of Vermilion Gym script and Player jumping y coordinates INCBIN.Marcus Huderle1-19/+21
2013-12-24Labeled Vermilion Gym trash pointers.Marcus Huderle1-18/+19
2013-12-24Fly animation screen coordinates INCBIN.Marcus Huderle1-3/+17
2013-12-24Red fishing tiles and ss anne smoke puff gfx INCBIN.Marcus Huderle1-7/+33
2013-12-23Player spinning direction list for the teleporting away animation INCBIN.Marcus Huderle1-3/+5
2013-12-23Fly overworld animation screen coordinates INCBIN.Marcus Huderle1-6/+34
2013-12-23Wavy Screen animation line offsets INCBIN.Marcus Huderle1-5/+9
2013-12-23SpiralBallAnimation coordinates INCBIN.Marcus Huderle1-11/+41
2013-12-23MinimizedMonSprite 1bpp gfx.Marcus Huderle1-3/+3
2013-12-23Filled in hardcoded pointers that pointed to INCBINs.Marcus Huderle1-5/+9
2013-12-23Labeled Special Effect pointers and ids.Marcus Huderle1-370/+416
2013-12-22Pointer table clean upU-Daniel-Laptop\Daniel1-113/+378
2013-12-22Cleaned up all Map Headers.Marcus Huderle1-197/+8
2013-12-22W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers.Marcus Huderle1-111/+75
2013-12-22Filled out most of a text id pointer table.Marcus Huderle1-279/+279
2013-12-22Fixed labels to get around syntax error.Marcus Huderle1-23/+23
2013-12-22Bad syntaxMarcus Huderle1-21/+17
2013-12-22Cleaned hardcoded pointers related to pokecenter texts and OT names.Marcus Huderle1-61/+61
2013-12-20Cleaned map connections with macros.Marcus Huderle1-717/+78
2013-12-19Fishing Rod Graphics properties INCBIN.Marcus Huderle1-3/+11
2013-12-19Dump animationsU-Fish-PC\Daniel1-601/+4083
2013-12-16Nidorino's intro fight animation INCBIN.Marcus Huderle1-23/+71
2013-12-16Stat modifier ratios INCBIN.Marcus Huderle1-7/+20
2013-12-16INCBIN for enemy mon's battle HUD tiles.Marcus Huderle1-3/+6
2013-12-16INCBIN for several tiles used in the player's battle HUD.Marcus Huderle1-3/+6
2013-12-16WildMonEncounterSlotChances INCBIN.Marcus Huderle1-3/+16
2013-12-16CutTreeBlockSwaps INCBIN.Marcus Huderle1-3/+14
2013-12-16CutTreeAnimationOffsets INCBIN.Marcus Huderle1-9/+19
2013-12-15Labeled GetMonFieldMoves function.Marcus Huderle1-2/+2
2013-12-15FieldMoveDisplayData INCBIN.Marcus Huderle1-5/+21
2013-12-15incbin killing part 2U-Fish-PC\Daniel1-422/+1123
2013-12-14incbin killingU-Fish-PC\Daniel1-328/+1272
2013-12-12Yet Another Map Script CommitU-Fish-PC\Daniel1-23/+85
2013-12-11Move slot machine constantsU-Fish-PC\Daniel1-0/+7
2013-12-11Disassemble Slot Machine and OthersU-Fish-PC\Daniel1-79/+1242
2013-12-09Misc clean upU-Fish-PC\Daniel1-126/+230
2013-12-08finish off wram labels and fix up mistaken label overloadsyenatch1-19/+19
2013-12-08wram labels and clarify safari zone step counteryenatch1-9/+9
2013-12-08more wram labelsyenatch1-104/+104
2013-12-07INCLUDE .asm instead of .txyenatch1-381/+381
2013-12-05Nicknaming screen loads the 'ED' symbol separately.Marcus Huderle1-3/+4
2013-12-05Cleaned up TitleScreenPokemonLogoYScrolls to use base-10 numbers.Marcus Huderle1-8/+8
2013-12-05FlyWarp data for maps in which you fall down holes.Marcus Huderle1-6/+38
2013-12-05Cable Club NPC Text labels.Marcus Huderle1-31/+31
2013-12-05Vending Machine routine and texts.Marcus Huderle1-35/+36
2013-12-05BattleCenter and TradeCenter warp data specs. Also renamed FirstMapSpec to Fi...Marcus Huderle1-15/+39
2013-12-05Title screen pokemon logo bouncing effect.Marcus Huderle1-7/+17
2013-12-05split wram/hram out of constants.asm and start using wram sectionsyenatch1-1137/+1137