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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2014-02-02
Replace hardcoded song ids
U-Fish-PC\Daniel
1
-10
/
+10
2014-01-29
Labeled Battle Center and Trade Center constants.
Marcus Huderle
1
-4
/
+4
2014-01-28
Fix BookshelfTileIDs format
U-Fish-PC\Daniel
1
-1
/
+1
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
1
-491
/
+491
2014-01-26
added a couple of new moves constants
Adam AKA Coolboyman
1
-10
/
+10
2014-01-23
Make text.asm an object
yenatch
1
-2
/
+0
2014-01-23
Move text banks into text.asm
yenatch
1
-3196
/
+1
2014-01-23
Split out move names
yenatch
1
-166
/
+1
2014-01-23
Split out the rest of map text
yenatch
1
-840
/
+27
2014-01-23
Split out route text
yenatch
1
-2885
/
+27
2014-01-22
Even more map text
yenatch
1
-4367
/
+83
2014-01-22
Silph Co 1f text was actually somewhere else
yenatch
1
-8
/
+1
2014-01-22
Move city and town map text into text/maps
yenatch
1
-1187
/
+9
2014-01-22
split out a bunch of map text
yenatch
1
-3064
/
+61
2014-01-22
split viridian and oaks lab text into text/maps/
yenatch
1
-956
/
+7
2014-01-22
stamp out even more text macros in main
yenatch
1
-68
/
+71
2014-01-22
rename existing map text files and put them in text/maps/
yenatch
1
-3
/
+3
2014-01-22
use 'next' macro in strings
yenatch
1
-95
/
+132
2014-01-22
rename and add some text macros
yenatch
1
-2553
/
+2553
2014-01-21
clean up missed text macros in main.asm
yenatch
1
-1069
/
+1307
2014-01-21
use text macros in main.asm
yenatch
1
-7078
/
+9882
2014-01-21
condense MapSongBanks
yenatch
1
-496
/
+248
2014-01-21
use music constants everywhere
yenatch
1
-273
/
+273
2014-01-13
Label Pewter Movement Scripts
U-Fish-PC\Daniel
1
-16
/
+22
2014-01-12
Replace false TX_RAM
U-Fish-PC\Daniel
1
-2
/
+2
2014-01-09
split audio components into audio_red.o and audio_blue.o
yenatch
1
-1293
/
+1
2014-01-07
Labeled some more hardcoded banks and the OldManItemList.
Marcus Huderle
1
-11
/
+11
2014-01-07
Labeled lots of hardcoded banks.
Marcus Huderle
1
-42
/
+44
2014-01-06
split out the audio engines
yenatch
1
-5079
/
+3
2014-01-06
Some more arbitrary labeling of unknown things.
Marcus Huderle
1
-40
/
+48
2014-01-06
wram labels and text/function labels.
Marcus Huderle
1
-122
/
+123
2014-01-05
Some OT and name WRAM labels.
Marcus Huderle
1
-42
/
+42
2014-01-04
untranslated good rod fisherman text
yenatch
1
-1
/
+8
2014-01-04
relabel good rod script in fuchsia house 3
yenatch
1
-10
/
+19
2014-01-04
more unknown data
yenatch
1
-2
/
+52
2014-01-04
unused intro animation data
yenatch
1
-1
/
+6
2014-01-04
unknown coordinate data
yenatch
1
-4
/
+41
2014-01-04
TitleMon scrolling
yenatch
1
-56
/
+93
2014-01-04
some ATTR_BLK sgb packets
yenatch
1
-34
/
+69
2014-01-03
a dummy "TRAINER" string for trainer names
yenatch
1
-4
/
+5
2014-01-03
vermilion gym trash can puzzle data
yenatch
1
-13
/
+51
2014-01-03
repeated critical move table and recomment MoreCalculateDamage
yenatch
1
-59
/
+104
2014-01-03
label remaining rom addresses
yenatch
1
-9
/
+13
2013-12-28
Misc. labeling and unknown moves list incbin.
Marcus Huderle
1
-13
/
+25
2013-12-28
remove redundant addressess
U-Daniel-Laptop\Daniel
1
-109
/
+109
2013-12-27
Credits order INCBIN and more labeling.
Marcus Huderle
1
-15
/
+53
2013-12-26
Fixed mislabeled pointer.
Marcus Huderle
1
-2
/
+2
2013-12-26
Labeled lots of hardcoded pointers. Hidden object pointers are all labeled.
Marcus Huderle
1
-154
/
+173
2013-12-26
Spinner Tiles facing directions INCBIN.
Marcus Huderle
1
-3
/
+9
2013-12-26
RocketHideoutElevator INCBINs.
Marcus Huderle
1
-7
/
+14
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