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2014-04-03Name the tilesets and give them constants.yenatch1-403/+418
2014-04-02Reference more static banks.yenatch1-6/+8
2014-04-02Japanese character conversion tables.yenatch1-54/+14
2014-04-02More Red pic labels and misc constants.yenatch1-20/+19
2014-03-30Use labels instead of static addresses in sound pointers.yenatch1-6/+6
2014-03-30Stop using [$ff00+$xx] syntax.yenatch1-1325/+1325
2014-03-30Remove the last "\@"s on local labels.yenatch1-13/+13
2014-03-30Yet another static rom address (Tset15_Coll)yenatch1-1/+1
2014-03-26ledge tiles documentedLin1-2/+3
2014-02-20Removed hardcoded address. Labeled a few functions.Marcus Huderle1-18/+22
2014-02-02Replace hardcoded song idsU-Fish-PC\Daniel1-10/+10
2014-01-29Labeled Battle Center and Trade Center constants.Marcus Huderle1-4/+4
2014-01-28Fix BookshelfTileIDs formatU-Fish-PC\Daniel1-1/+1
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch1-491/+491
2014-01-26added a couple of new moves constantsAdam AKA Coolboyman1-10/+10
2014-01-23Make text.asm an objectyenatch1-2/+0
2014-01-23Move text banks into text.asmyenatch1-3196/+1
2014-01-23Split out move namesyenatch1-166/+1
2014-01-23Split out the rest of map textyenatch1-840/+27
2014-01-23Split out route textyenatch1-2885/+27
2014-01-22Even more map textyenatch1-4367/+83
2014-01-22Silph Co 1f text was actually somewhere elseyenatch1-8/+1
2014-01-22Move city and town map text into text/mapsyenatch1-1187/+9
2014-01-22split out a bunch of map textyenatch1-3064/+61
2014-01-22split viridian and oaks lab text into text/maps/yenatch1-956/+7
2014-01-22stamp out even more text macros in mainyenatch1-68/+71
2014-01-22rename existing map text files and put them in text/maps/yenatch1-3/+3
2014-01-22use 'next' macro in stringsyenatch1-95/+132
2014-01-22rename and add some text macrosyenatch1-2553/+2553
2014-01-21clean up missed text macros in main.asmyenatch1-1069/+1307
2014-01-21use text macros in main.asmyenatch1-7078/+9882
2014-01-21condense MapSongBanksyenatch1-496/+248
2014-01-21use music constants everywhereyenatch1-273/+273
2014-01-13Label Pewter Movement ScriptsU-Fish-PC\Daniel1-16/+22
2014-01-12Replace false TX_RAMU-Fish-PC\Daniel1-2/+2
2014-01-09split audio components into audio_red.o and audio_blue.oyenatch1-1293/+1
2014-01-07Labeled some more hardcoded banks and the OldManItemList.Marcus Huderle1-11/+11
2014-01-07Labeled lots of hardcoded banks.Marcus Huderle1-42/+44
2014-01-06split out the audio enginesyenatch1-5079/+3
2014-01-06Some more arbitrary labeling of unknown things.Marcus Huderle1-40/+48
2014-01-06wram labels and text/function labels.Marcus Huderle1-122/+123
2014-01-05Some OT and name WRAM labels.Marcus Huderle1-42/+42
2014-01-04untranslated good rod fisherman textyenatch1-1/+8
2014-01-04relabel good rod script in fuchsia house 3yenatch1-10/+19
2014-01-04more unknown datayenatch1-2/+52
2014-01-04unused intro animation datayenatch1-1/+6
2014-01-04unknown coordinate datayenatch1-4/+41
2014-01-04TitleMon scrollingyenatch1-56/+93
2014-01-04some ATTR_BLK sgb packetsyenatch1-34/+69
2014-01-03a dummy "TRAINER" string for trainer namesyenatch1-4/+5