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* Replace redundant text labels (for Mart signs, etc.)IIMarckus2012-03-041-125/+53
* More status screen disasmSanky2012-02-251-43/+122
* Both status screen pages disassembledSanky2012-02-251-8/+215
* Cleanup/update of status screen code so it can be merged inSanky2012-02-251-1/+146
* Restrict an argument to 8 bits. Fixes the build on some architectures.IIMarckus2012-02-211-1/+1
* disasm of map sprite tile pattern loading code plus misc stuffYamaArashi2012-02-201-15/+657
* disasm of remaining use item functionsYamaArashi2012-02-191-153/+789
* fix some labels/comments regarding stat namesYamaArashi2012-02-181-7/+7
* disasm of item use code for healing items, vitamins, evolution stones, TM's/H...YamaArashi2012-02-181-194/+1357
* call $1372 -> call LoadMonDataBryan Bishop2012-02-141-1/+1
* fix syntax errors in main.asmBryan Bishop2012-02-141-2/+2
* disasm of options menuYamaArashi2012-02-121-16/+315
* disasm of trainer info functionYamaArashi2012-02-111-2/+203
* disasm of item menu and misc functionsYamaArashi2012-02-101-53/+449
* disasm of pokemon menu functionYamaArashi2012-02-101-46/+294
* disasm of some party menu related functionsYamaArashi2012-02-091-58/+819
* disasm of pokedex codeYamaArashi2012-02-061-5/+661
* changed function LoadPokemartInventory to LoadItemListYamaArashi2012-02-061-7/+7
* added some constantsYamaArashi2012-02-061-18/+18
* added some comments/labels to Pokemon Center codeYamaArashi2012-02-051-53/+47
* disasm of pokemart codeYamaArashi2012-02-051-12/+415
* disasm of code used in item menus and other menusYamaArashi2012-02-051-2/+554
* disasm of number printing functions and other minor changesYamaArashi2012-02-041-109/+316
* disasm of misc functionsYamaArashi2012-02-031-21/+262
* disasm of some menu codeYamaArashi2012-02-021-1/+279
* disasm of misc stuff (mostly pokemart related)YamaArashi2012-02-021-47/+286
* disasm of more battle animation codeYamaArashi2012-02-011-38/+410
* disasm of some battle animation codeYamaArashi2012-01-311-72/+540
* incorporate slot machine map into main.asmBryan Bishop2012-01-301-1/+7
* remove some small incbinsBryan Bishop2012-01-301-37/+112
* extract spritesheets into .2bpp filesBryan Bishop2012-01-291-2/+502
* use zero-padded values in base statsBryan Bishop2012-01-281-619/+619
* remove 1123 bytes from the end of bank $1cBryan Bishop2012-01-281-1/+1
* remove 6870 bytes from the end of bank $18Bryan Bishop2012-01-281-1/+1
* remove 8427 bytes from the end of bank $17Bryan Bishop2012-01-281-1/+1
* remove 6726 bytes from the end of bank $16Bryan Bishop2012-01-281-1/+1
* remove 5557 bytes from the end of bank $15Bryan Bishop2012-01-281-1/+1
* remove 5566 bytes from the end of bank $14Bryan Bishop2012-01-281-2/+0
* remove 7281 bytes from the end of bank $12Bryan Bishop2012-01-281-2/+0
* remove 3497 bytes from bank $11Bryan Bishop2012-01-281-1/+1
* remove 1080 bytes from the end of bank FBryan Bishop2012-01-281-1/+1
* remove 950 bytes from the end of bank 3Bryan Bishop2012-01-281-2/+0
* remove 161 bytes from the end of bank 5Bryan Bishop2012-01-281-1/+1
* remove 824 bytes from the end of bank 6Bryan Bishop2012-01-281-1/+1
* remove 4926 bytes from the end of bank 7Bryan Bishop2012-01-281-2/+0
* remove 174 bytes from the end of bank 8Bryan Bishop2012-01-281-1/+1
* clean up the final 1055 blank bank $e bytesBryan Bishop2012-01-281-1/+2
* MergeYamaArashi2012-01-281-554/+554
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| * replace TH with TrainerHeader in abbreviated labelsBryan Bishop2012-01-281-436/+436
| * expand some trainer header label abbreviationsBryan Bishop2012-01-281-150/+150