| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | | Build only Yellow | U-Daniel-PC\Daniel | 2015-08-01 | 1 | -7/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | |||||
| * | | text.o | U-Daniel-PC\Daniel | 2015-08-01 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: main.asm text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm wram.asm yellow/text.asm | |||||
| * | | Attempt to make Yellow buildable, part 2. | luckytyphlosion | 2015-08-01 | 1 | -14/+10 | |
| | | | ||||||
| * | | Complete documentation of bank3d | luckytyphlosion | 2015-07-06 | 1 | -12/+12 | |
| | | | | | | | | | | | todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct. | |||||
| * | | More bank3d documentation. | luckytyphlosion | 2015-07-03 | 1 | -151/+1 | |
| | | | | | | | | | | | Move some functions from main.asm and engine/battle/core.asm to bank3d, some additional functions too. | |||||
| * | | Remove bank3d functions in main.asm. | luckytyphlosion | 2015-06-29 | 1 | -5/+5 | |
| | | | ||||||
| * | | Add JessieJamesPic | luckytyphlosion | 2015-06-16 | 1 | -0/+1 | |
| | | | ||||||
| * | | Merge git://github.com/dannye/pokeyellow into dannye-master | luckytyphlosion | 2015-06-05 | 1 | -58/+8 | |
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm | |||||
| | * | | Fix a lot of bugs | U-Daniel-PC\Daniel | 2015-06-05 | 1 | -7/+7 | |
| | | | | ||||||
| | * | | EOL Windows->UNIX | U-Daniel-PC\Daniel | 2015-06-04 | 1 | -6683/+6683 | |
| | | | | ||||||
| * | | | Fix EOL to LF to make push requests more doable. | luckytyphlosion | 2015-06-05 | 1 | -6683/+6683 | |
| |/ / | ||||||
| * | | Add yellowbanks in main.asm. | luckytyphlosion | 2015-05-31 | 1 | -1/+11 | |
| | | | ||||||
| * | | Minor fixes here and there. | luckytyphlosion | 2015-05-24 | 1 | -10/+0 | |
| | | | | | | | | | Typos, moving around, new HRAM stuff. | |||||
| * | | Completed home/overworld.asm with other related functions | luckytyphlosion | 2015-05-17 | 1 | -6684/+6684 | |
| | | | ||||||
| * | | Move random.asm to bank 3d | luckytyphlosion | 2015-05-10 | 1 | -1/+4 | |
| |/ | ||||||
| * | Further split bank e stuff | xCrystal | 2015-04-01 | 1 | -1/+1 | |
| | | ||||||
| * | Rename battle files and split move effects Part 5 | xCrystal | 2015-04-01 | 1 | -4/+5 | |
| | | | | | 15.asm, 16.asm, 1a.asm, 1c.asm | |||||
| * | Rename battle files and split move effects Part 4 | xCrystal | 2015-04-01 | 1 | -3/+9 | |
| | | | | | e.asm, e_2. asm, and 14.asm | |||||
| * | Rename battle files and split move effects Part 3 | xCrystal | 2015-04-01 | 1 | -4/+6 | |
| | | | | | b.asm, b_2.asm, c.asm, and d.asm | |||||
| * | Rename battle files and split move effects Part 2 | xCrystal | 2015-04-01 | 1 | -3/+5 | |
| | | | | | 5.asm, 9.asm, and a.asm | |||||
| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 1 | -3/+8 | |
| | | | | | 1.asm, 4.asm, and 4_2.asm | |||||
| * | Rename some labels | YamaArashi | 2015-02-08 | 1 | -1/+1 | |
| | | ||||||
| * | named misc functions | YamaArashi | 2015-02-08 | 1 | -1/+1 | |
| | | ||||||
| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -8/+8 | |
| | | ||||||
| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -1/+1 | |
| | | ||||||
| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -55/+55 | |
| | | ||||||
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -71/+86 | |
| | | ||||||
| * | Fix a few more bugs in the beach house. | IIMarckus | 2014-10-17 | 1 | -6/+6 | |
| | | ||||||
| * | Modularize the beach house. | IIMarckus | 2014-10-17 | 1 | -4/+7 | |
| | | ||||||
| * | Add the beach house tileset. | IIMarckus | 2014-10-17 | 1 | -0/+10 | |
| | | ||||||
| * | Fix Route 19 for Yellow. | IIMarckus | 2014-10-17 | 1 | -0/+4 | |
| | | ||||||
| * | Add more from the beach house. | IIMarckus | 2014-10-17 | 1 | -0/+3 | |
| | | ||||||
| * | Kill version.asm. | IIMarckus | 2014-10-17 | 1 | -2/+2 | |
| | | ||||||
| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -2/+2 | |
| | | ||||||
| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -551/+665 | |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -44/+50 | |
| | | | ||||||
| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -301/+320 | |
| | | | ||||||
| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -104/+110 | |
| | | | ||||||
| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -11/+11 | |
| | | | ||||||
| | * | Commented function | YamaArashi | 2014-07-28 | 1 | -93/+176 | |
| | | | | | | | | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics. | |||||
| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 | 1 | -5/+5 | |
| |/ | | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | |||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -62/+31 | |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -30/+15 | |
| | | ||||||
| * | Use macros to define predefs. | yenatch | 2014-06-16 | 1 | -2/+6 | |
| | | ||||||
| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -13/+13 | |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||||
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -6/+6 | |
| | | | | | The destination is obvious when using the predef macro. | |||||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -91/+91 | |
| | | ||||||
| * | Explicit sections for pics, sprites and misc graphics. | yenatch | 2014-05-31 | 1 | -15/+39 | |
| | | ||||||
| * | Split out joypad code from main.asm. | yenatch | 2014-05-31 | 1 | -51/+1 | |
| | | ||||||
| * | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 | 1 | -26/+26 | |
| | | ||||||
