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* | Build only YellowU-Daniel-PC\Daniel2015-08-011-7/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
* | text.oU-Daniel-PC\Daniel2015-08-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: main.asm text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm wram.asm yellow/text.asm
* | Attempt to make Yellow buildable, part 2.luckytyphlosion2015-08-011-14/+10
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* | Complete documentation of bank3dluckytyphlosion2015-07-061-12/+12
| | | | | | | | | | todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
* | More bank3d documentation.luckytyphlosion2015-07-031-151/+1
| | | | | | | | | | Move some functions from main.asm and engine/battle/core.asm to bank3d, some additional functions too.
* | Remove bank3d functions in main.asm.luckytyphlosion2015-06-291-5/+5
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* | Add JessieJamesPicluckytyphlosion2015-06-161-0/+1
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* | Merge git://github.com/dannye/pokeyellow into dannye-masterluckytyphlosion2015-06-051-58/+8
|\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm
| * | Fix a lot of bugsU-Daniel-PC\Daniel2015-06-051-7/+7
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| * | EOL Windows->UNIXU-Daniel-PC\Daniel2015-06-041-6683/+6683
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* | | Fix EOL to LF to make push requests more doable.luckytyphlosion2015-06-051-6683/+6683
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* | Add yellowbanks in main.asm.luckytyphlosion2015-05-311-1/+11
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* | Minor fixes here and there.luckytyphlosion2015-05-241-10/+0
| | | | | | | | Typos, moving around, new HRAM stuff.
* | Completed home/overworld.asm with other related functionsluckytyphlosion2015-05-171-6684/+6684
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* | Move random.asm to bank 3dluckytyphlosion2015-05-101-1/+4
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* Further split bank e stuffxCrystal2015-04-011-1/+1
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* Rename battle files and split move effects Part 5xCrystal2015-04-011-4/+5
| | | | 15.asm, 16.asm, 1a.asm, 1c.asm
* Rename battle files and split move effects Part 4xCrystal2015-04-011-3/+9
| | | | e.asm, e_2. asm, and 14.asm
* Rename battle files and split move effects Part 3xCrystal2015-04-011-4/+6
| | | | b.asm, b_2.asm, c.asm, and d.asm
* Rename battle files and split move effects Part 2xCrystal2015-04-011-3/+5
| | | | 5.asm, 9.asm, and a.asm
* Rename battle files and split move effects Part 1xCrystal2015-04-011-3/+8
| | | | 1.asm, 4.asm, and 4_2.asm
* Rename some labelsYamaArashi2015-02-081-1/+1
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* named misc functionsYamaArashi2015-02-081-1/+1
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* Named wram symbolsYamaArashi2015-02-071-8/+8
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* commented battle stuffYamaArashi2015-02-071-1/+1
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* commented menu stuffYamaArashi2015-02-071-55/+55
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* serial/trade/miscYamaArashi2015-02-071-71/+86
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* Fix a few more bugs in the beach house.IIMarckus2014-10-171-6/+6
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* Modularize the beach house.IIMarckus2014-10-171-4/+7
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* Add the beach house tileset.IIMarckus2014-10-171-0/+10
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* Fix Route 19 for Yellow.IIMarckus2014-10-171-0/+4
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* Add more from the beach house.IIMarckus2014-10-171-0/+3
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* Kill version.asm.IIMarckus2014-10-171-2/+2
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* Rename hVBlank* constants to h*.yenatch2014-09-231-2/+2
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* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-551/+665
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented/labelled misc functionsYamaArashi2014-09-141-44/+50
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| * Commented more sprite and map codeYamaArashi2014-09-131-301/+320
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| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-104/+110
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| * Labelled many functions/variablesYamaArashi2014-08-081-11/+11
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| * Commented functionYamaArashi2014-07-281-93/+176
| | | | | | | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics.
* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-5/+5
|/ | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-62/+31
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-30/+15
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* Use macros to define predefs.yenatch2014-06-161-2/+6
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* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-13/+13
| | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
* Remove generated "indirect jump" comments.yenatch2014-06-161-6/+6
| | | | The destination is obvious when using the predef macro.
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-91/+91
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* Explicit sections for pics, sprites and misc graphics.yenatch2014-05-311-15/+39
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* Split out joypad code from main.asm.yenatch2014-05-311-51/+1
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* Remove redundant dimensions in image filenames.yenatch2014-05-301-26/+26
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