| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -1/+1 | |
| | | ||||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -420/+420 | |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| * | Recomment LoadMonData_. | yenatch | 2014-05-25 | 1 | -42/+48 | |
| | | ||||||
| * | Split out item fragment code. | yenatch | 2014-05-25 | 1 | -57/+1 | |
| | | ||||||
| * | Split out overworld object movement. | yenatch | 2014-05-25 | 1 | -859/+1 | |
| | | ||||||
| * | Try to clean up PrepareOAMData. | yenatch | 2014-05-25 | 1 | -178/+2 | |
| | | ||||||
| * | Split out map sprite facing data. | yenatch | 2014-05-25 | 1 | -58/+1 | |
| | | ||||||
| * | Label BCD math predefs. | yenatch | 2014-05-25 | 1 | -44/+52 | |
| | | ||||||
| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | 1 | -2/+2 | |
| | | ||||||
| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -30/+31 | |
| | | ||||||
| * | Move bank 0 into home.asm. | yenatch | 2014-05-25 | 1 | -10171/+1 | |
| | | ||||||
| * | Clean up some bank 3 functions and rename flag action functions. | yenatch | 2014-05-25 | 1 | -189/+283 | |
| | | ||||||
| * | Use global labels for pics. | yenatch | 2014-05-24 | 1 | -360/+357 | |
| | | ||||||
| * | Organize file includes in banks 4 through 1e. | yenatch | 2014-05-24 | 1 | -2005/+745 | |
| | | ||||||
| * | Rename engine/rng.asm to engine/random.asm. | yenatch | 2014-05-24 | 1 | -1/+1 | |
| | | ||||||
| * | Rename random number function and hram labels. | yenatch | 2014-05-24 | 1 | -25/+30 | |
| | | | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | |||||
| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -488/+505 | |
| | | ||||||
| * | More complete hardware constants. Rename joypad constants. | yenatch | 2014-05-23 | 1 | -3/+3 | |
| | | ||||||
| * | Use a dedicated label for base stats. | yenatch | 2014-05-23 | 1 | -2/+3 | |
| | | | | | The existing {Bulbasaur,Ivysaur,...}BaseStats labels are for convenience. | |||||
| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 1 | -131/+153 | |
| | | ||||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -38987/+201 | |
| | | ||||||
| * | Pull out map header pointers and banks | U-Fish-PC\Daniel | 2014-05-21 | 1 | -500/+2 | |
| | | ||||||
| * | Name hidden object routines | U-Fish-PC\Daniel | 2014-05-21 | 1 | -47/+48 | |
| | | ||||||
| * | More misc relabelling | U-Fish-PC\Daniel | 2014-05-21 | 1 | -63/+63 | |
| | | ||||||
| * | Misc relabelling | U-Fish-PC\Daniel | 2014-05-21 | 1 | -168/+173 | |
| | | ||||||
| * | Use constants for the starter mons | U-Fish-PC\Daniel | 2014-05-21 | 1 | -5/+5 | |
| | | ||||||
| * | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel | 2014-05-19 | 1 | -949/+725 | |
| |\ | | | | | | | | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm | |||||
| | * | Documented/Labeled Route 22 scripts. | Marcus Huderle | 2014-05-13 | 1 | -43/+44 | |
| | | | ||||||
| | * | Finished documenting/labeling functions in the MoveEffectPointerTable. | Marcus Huderle | 2014-05-12 | 1 | -289/+288 | |
| | | | ||||||
| | * | Merged with yenatch | Marcus Huderle | 2014-05-12 | 1 | -724/+365 | |
| | |\ | ||||||
| | | * | Merge remote-tracking branch 'iimarckus/master' | yenatch | 2014-04-27 | 1 | -154/+192 | |
| | | |\ | ||||||
| | | * | | Comments and labels for saving the last blackout map. | yenatch | 2014-04-27 | 1 | -29/+34 | |
| | | | | | ||||||
| | | * | | Use callba/callab macros for cross-bank calls. | yenatch | 2014-04-22 | 1 | -576/+192 | |
| | | | | | ||||||
| | | * | | Comment in-game trade evolution. | yenatch | 2014-04-22 | 1 | -10/+33 | |
| | | | | | ||||||
| | | * | | More move and effect constants. Use a constant for total move count. | yenatch | 2014-04-22 | 1 | -39/+39 | |
| | | | | | ||||||
| | | * | | Clean up rst vectors and interrupt labels. | yenatch | 2014-04-21 | 1 | -19/+19 | |
| | | | | | ||||||
| | | * | | More move effect constants. | yenatch | 2014-04-16 | 1 | -11/+83 | |
| | | | | | ||||||
| | | * | | Use map constants for hardcoded warp destinations. | yenatch | 2014-04-16 | 1 | -13/+13 | |
| | | | | | ||||||
| | | * | | Use bits for status constants instead of masks. | yenatch | 2014-04-16 | 1 | -22/+22 | |
| | | | | | ||||||
| | * | | | Documented/labeled lots of move-effect-related stuff. | Marcus Huderle | 2014-05-12 | 1 | -96/+173 | |
| | | | | | ||||||
| | * | | | Documented reflect/light screen effect function. Labeled some related text. | Marcus Huderle | 2014-05-12 | 1 | -42/+42 | |
| | | |/ | |/| | ||||||
| * | | | Pull more data out of main.asm | U-Fish-PC\Daniel | 2014-05-19 | 1 | -5520/+16 | |
| | | | | ||||||
| * | | | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 2014-05-18 | 1 | -29135/+294 | |
| | | | | ||||||
| * | | | Pull map headers out of main.asm | U-Fish-PC\Daniel | 2014-05-17 | 1 | -1426/+223 | |
| | | | | ||||||
| * | | | Pull map objects out of main.asm | U-Fish-PC\Daniel | 2014-05-17 | 1 | -4974/+252 | |
| | | | | ||||||
| * | | | Organize base stats and wild mon data (Koolboyman) | U-Fish-PC\Daniel | 2014-05-16 | 1 | -1/+1 | |
| | | | | ||||||
| * | | | Pull most data out of main.asm | U-Fish-PC\Daniel | 2014-05-16 | 1 | -16933/+39 | |
| | | | | ||||||
| * | | | More item IDs and palette function names | U-Fish-PC\Daniel | 2014-05-16 | 1 | -67/+73 | |
| | | | | ||||||
| * | | | Use more trainer/mon/palette constants | U-Fish-PC\Daniel | 2014-05-16 | 1 | -83/+83 | |
| | | | | ||||||
| * | | | Clean up text labels, use move and type constants | U-Fish-PC\Daniel | 2014-05-16 | 1 | -398/+398 | |
| | | | | ||||||
