| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Added "AB" tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -1/+2 | |
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| * | | Added town map tiles to gfx | U-Fish-PC\Daniel | 2013-08-18 | 1 | -1/+1 | |
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| * | | Added 1bpp battle hud graphics and renamed "badges.2bpp" | U-Fish-PC\Daniel | 2013-08-18 | 1 | -21/+21 | |
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| * | | Added a new file for badge tiles | U-Fish-PC\Daniel | 2013-08-18 | 1 | -1/+1 | |
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| * | | update section names to comply with rgbds redefinitions | yenatch | 2013-08-12 | 1 | -60/+60 | |
| | | | | | | | | | | | | | | | | | recently bentley/rgbds updated the section naming scheme to allow ram banking HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX | |||||
| * | | Merge https://github.com/yenatch/pokered | IIMarckus | 2013-07-05 | 1 | -86/+138 | |
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| | * | | machine prices | yenatch | 2013-07-05 | 1 | -11/+18 | |
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| | * | | start on PlayIntroScene | yenatch | 2013-07-05 | 1 | -32/+48 | |
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| | * | | Comment DrawBadges | yenatch | 2013-06-17 | 1 | -43/+72 | |
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| * | | | More consistency in GiveItem scripts. | IIMarckus | 2013-07-01 | 1 | -106/+108 | |
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| * | | | Fix previous. | IIMarckus | 2013-07-01 | 1 | -2/+2 | |
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| * | | | Missed label. | IIMarckus | 2013-06-28 | 1 | -1/+1 | |
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| * | | | More comments in the dojo, and use Pokémon IDs for Pokédex displays. | IIMarckus | 2013-06-12 | 1 | -47/+53 | |
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| * | | Better comments for the Game Freak room. | IIMarckus | 2013-05-23 | 1 | -35/+44 | |
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| * | | Merge https://bitbucket.org/sanky/pokered | IIMarckus | 2013-05-13 | 1 | -291/+385 | |
| |\| | | | | | | | | | Conflicts: main.asm | |||||
| | * | Add SRAM-related routines, disassembled by Sawakita. | Sanky | 2012-12-28 | 1 | -16/+392 | |
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| | * | Merge https://bitbucket.org/Sanky/pokered | Sanky | 2012-12-25 | 1 | -216/+678 | |
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| | * | | disasm MoveSelectionMenu | Sanky | 2012-12-21 | 1 | -11/+232 | |
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| | * | | TrainerBattleVictory disasmed | Sanky | 2012-12-20 | 1 | -7/+44 | |
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| | * | | Disasm a large part of the in-battle menu routines. | Sanky | 2012-12-20 | 1 | -5/+267 | |
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| | * | | disasm GetCurrentMove | Sanky | 2012-12-18 | 1 | -1/+34 | |
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| | * | | Disasm LoadMovePPs (a predef) | Sanky | 2012-12-18 | 1 | -2/+34 | |
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| * | | | Remove some incbins. | IIMarckus | 2013-05-12 | 1 | -12/+48 | |
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| * | | | Make the pic bank calculations more readable. | IIMarckus | 2013-05-12 | 1 | -16/+16 | |
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| * | | | * add known hard-coded memory locations are labels now | Mr Wint | 2013-04-07 | 1 | -13262/+14487 | |
| | | | | | | | | | | | | | | | | | | | * all global labels now have a comment indicating their ROM address * all references to tile buffer locations are using the FuncCoords marco now * added some comments and assembly analysis | |||||
| * | | | * all Bankswitch command's destination addresses are labels now | Mr Wint | 2013-03-18 | 1 | -200/+377 | |
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| * | | | * analyzed assembly related to handling sprites | Mr Wint | 2013-03-17 | 1 | -1888/+2515 | |
| | | | | | | | | | | | | | | | | | | | | | | * added assembly that was wrongly classified as music before * all jumps and calls now point to a proper label * removed all incbins in home bank * some more small assembly analysis and comments | |||||
| * | | | * added EQU constants for mon header RAM area | Mr Wint | 2013-03-13 | 1 | -854/+1084 | |
| | | | | | | | | | | | | | | | | | | | * analyzed and commented sprite loading routines * experience calculation routine * couple more small routines and data structures | |||||
| * | | | * added verification (equality test) for blue version build | Mr Wint | 2013-03-12 | 1 | -36/+233 | |
| | | | | | | | | | | | | | | | | * changed analyze_incbins to recognize generated label addresses * fixed bank 1D assembly to make blue version build correctly | |||||
| * | | | formatted attack effects and use more EQUs | Mr Wint | 2013-03-12 | 1 | -511/+33645 | |
| | | | | | | | | | | | | | automatically extracted and included a bunch of assembly | |||||
| * | | | in-battle enemy move selection routines | Mr Wint | 2013-03-04 | 1 | -14/+461 | |
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| * | | Point out an unused warp noticed by Torchickens. | IIMarckus | 2012-12-22 | 1 | -1/+1 | |
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| * | | Removed more incbins from scripts. | IIMarckus | 2012-12-21 | 1 | -13/+97 | |
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| * | | Remove more incbins from scripts. | IIMarckus | 2012-12-21 | 1 | -4/+164 | |
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| * | | Remove more incbins from scripts. | IIMarckus | 2012-12-21 | 1 | -20/+62 | |
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| * | | Remove more incbins from scripts. | IIMarckus | 2012-12-21 | 1 | -12/+19 | |
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| * | | Remove more incbins from scripts. | IIMarckus | 2012-12-21 | 1 | -8/+81 | |
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| * | | Remove another incbin from script. | IIMarckus | 2012-12-21 | 1 | -1/+9 | |
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| * | | Fix previous. | IIMarckus | 2012-12-21 | 1 | -23/+23 | |
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| * | | Remove another incbin from scripts. | IIMarckus | 2012-12-21 | 1 | -2/+33 | |
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| * | | Remove more incbin from scripts. | IIMarckus | 2012-12-21 | 1 | -2/+61 | |
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| * | | Remove more incbins from map scripts. | IIMarckus | 2012-12-21 | 1 | -11/+35 | |
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| * | | Remove redundant text labels. | IIMarckus | 2012-12-21 | 1 | -148/+45 | |
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| * | | Remove incbin in Silph Co 4F. | IIMarckus | 2012-12-21 | 1 | -5/+82 | |
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| * | Whitespace. | IIMarckus | 2012-11-02 | 1 | -48/+48 | |
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| * | Add routine that sends SGB packets | sawakita | 2012-11-01 | 1 | -1/+86 | |
| | | | | | | The delaying routine Wait7000, called after each single packet sending is disassembled too. | |||||
| * | Use more meaningful local labels in bank 0 | sawakita | 2012-11-01 | 1 | -7/+7 | |
| | | | | | Involved routines are: DisableLCD, CleanLCD_OAM, ResetLCD_OAM. | |||||
| * | Get rid of "\@" symbols used in local labels | sawakita | 2012-10-02 | 1 | -2423/+2423 | |
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| * | DisplayDexRating. It sucks that I can't use a label for the dbw macro, as ↵ | stag019 | 2012-09-20 | 1 | -2/+90 | |
| | | | | | that would make DexRatingsTable look a lot cleaner. | |||||
| * | Code dealing with palettes. Really, does anyone know if bit 3 of battle ↵ | stag019 | 2012-09-20 | 1 | -1/+34 | |
| | | | | | status 3 is used? | |||||
