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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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...
*
Another two random pointer byte difference from Red/Blue.
stag019
2012-03-07
1
-5
/
+9
*
Random Bank1D labels. Less byte differences in Blue.
stag019
2012-03-07
1
-67
/
+115
*
Pokemon overworld sprites
stag019
2012-03-07
1
-1
/
+81
*
Cries.
stag019
2012-03-07
1
-3
/
+196
*
Redfining predefs using macros: PREDEF and PREDEF_JUMP.
Sanky
2012-03-07
1
-8
/
+11
*
Specified python2 executable. (Some systems default to Python 3.)
Sanky
2012-03-06
1
-14
/
+29
|
\
|
*
Merge
Sanky
2012-03-05
1
-147
/
+75
|
|
\
|
*
|
Some graphics extracted.
Sanky
2012-02-26
1
-14
/
+29
*
|
|
List of maps with hidden objects.
IIMarckus
2012-03-05
1
-1
/
+91
*
|
|
Whitespace.
IIMarckus
2012-03-05
1
-156
/
+158
*
|
|
Add the code for gym statues.
IIMarckus
2012-03-05
1
-1
/
+40
|
|
/
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/
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*
|
Add "×" in text.
IIMarckus
2012-03-05
1
-2
/
+2
*
|
More ¥.
IIMarckus
2012-03-04
1
-17
/
+17
*
|
Use ¥ in text strings.
IIMarckus
2012-03-04
1
-3
/
+3
*
|
Replace redundant text labels (for Mart signs, etc.)
IIMarckus
2012-03-04
1
-125
/
+53
|
/
*
More status screen disasm
Sanky
2012-02-25
1
-43
/
+122
*
Both status screen pages disassembled
Sanky
2012-02-25
1
-8
/
+215
*
Cleanup/update of status screen code so it can be merged in
Sanky
2012-02-25
1
-1
/
+146
*
Restrict an argument to 8 bits. Fixes the build on some architectures.
IIMarckus
2012-02-21
1
-1
/
+1
*
disasm of map sprite tile pattern loading code plus misc stuff
YamaArashi
2012-02-20
1
-15
/
+657
*
disasm of remaining use item functions
YamaArashi
2012-02-19
1
-153
/
+789
*
fix some labels/comments regarding stat names
YamaArashi
2012-02-18
1
-7
/
+7
*
disasm of item use code for healing items, vitamins, evolution stones, TM's/H...
YamaArashi
2012-02-18
1
-194
/
+1357
*
call $1372 -> call LoadMonData
Bryan Bishop
2012-02-14
1
-1
/
+1
*
fix syntax errors in main.asm
Bryan Bishop
2012-02-14
1
-2
/
+2
*
disasm of options menu
YamaArashi
2012-02-12
1
-16
/
+315
*
disasm of trainer info function
YamaArashi
2012-02-11
1
-2
/
+203
*
disasm of item menu and misc functions
YamaArashi
2012-02-10
1
-53
/
+449
*
disasm of pokemon menu function
YamaArashi
2012-02-10
1
-46
/
+294
*
disasm of some party menu related functions
YamaArashi
2012-02-09
1
-58
/
+819
*
disasm of pokedex code
YamaArashi
2012-02-06
1
-5
/
+661
*
changed function LoadPokemartInventory to LoadItemList
YamaArashi
2012-02-06
1
-7
/
+7
*
added some constants
YamaArashi
2012-02-06
1
-18
/
+18
*
added some comments/labels to Pokemon Center code
YamaArashi
2012-02-05
1
-53
/
+47
*
disasm of pokemart code
YamaArashi
2012-02-05
1
-12
/
+415
*
disasm of code used in item menus and other menus
YamaArashi
2012-02-05
1
-2
/
+554
*
disasm of number printing functions and other minor changes
YamaArashi
2012-02-04
1
-109
/
+316
*
disasm of misc functions
YamaArashi
2012-02-03
1
-21
/
+262
*
disasm of some menu code
YamaArashi
2012-02-02
1
-1
/
+279
*
disasm of misc stuff (mostly pokemart related)
YamaArashi
2012-02-02
1
-47
/
+286
*
disasm of more battle animation code
YamaArashi
2012-02-01
1
-38
/
+410
*
disasm of some battle animation code
YamaArashi
2012-01-31
1
-72
/
+540
*
incorporate slot machine map into main.asm
Bryan Bishop
2012-01-30
1
-1
/
+7
*
remove some small incbins
Bryan Bishop
2012-01-30
1
-37
/
+112
*
extract spritesheets into .2bpp files
Bryan Bishop
2012-01-29
1
-2
/
+502
*
use zero-padded values in base stats
Bryan Bishop
2012-01-28
1
-619
/
+619
*
remove 1123 bytes from the end of bank $1c
Bryan Bishop
2012-01-28
1
-1
/
+1
*
remove 6870 bytes from the end of bank $18
Bryan Bishop
2012-01-28
1
-1
/
+1
*
remove 8427 bytes from the end of bank $17
Bryan Bishop
2012-01-28
1
-1
/
+1
*
remove 6726 bytes from the end of bank $16
Bryan Bishop
2012-01-28
1
-1
/
+1
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