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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2020-07-03
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Rangi
1
-446
/
+446
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-903
/
+28
2020-06-23
Move more tables from engine/ to data/
Rangi
1
-0
/
+1
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-898
/
+904
2018-11-18
Clean up pre-linkerscript remnants.
luckytyphlosion
1
-36
/
+36
2018-07-28
Another map header fix
Pokeglitch
1
-0
/
+1
2018-07-28
Fixed some map header files
Pokeglitch
1
-0
/
+1
2018-03-10
Use rgbgfx and c tools instead of the submodule.
yenatch
1
-16
/
+17
2018-01-29
INCBIN don't start with tabs
Remy Oukaour
1
-16
/
+9
2017-03-21
Revert "Fix floating sections"
AntonioND
1
-36
/
+36
2017-03-14
Fix floating sections
AntonioND
1
-36
/
+36
2016-12-31
split code out of main.asm
YamaArashi
1
-2672
/
+19
2016-09-17
split bank 1 into files
YamaArashi
1
-1475
/
+11
2016-09-17
pull some bank 1 code out of main.asm
YamaArashi
1
-505
/
+5
2016-07-18
Clean up text commands
dannye
1
-7
/
+14
2016-06-12
sync tileset WRAM labels
YamaArashi
1
-2
/
+2
2016-06-12
Remove some leftover address comments
dannye
1
-9
/
+9
2016-06-11
remove address comments
YamaArashi
1
-112
/
+112
2016-06-07
Remove the Beach House option.
IIMarckus
1
-20
/
+0
2015-08-30
No more wram_constants.asm
dannye
1
-2
/
+2
2015-08-30
No more W_
dannye
1
-88
/
+88
2015-08-29
added constants for item capacity
YamaArashi
1
-5
/
+5
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-3
/
+6
2015-08-14
add border constant and clear up misnomer
YamaArashi
1
-5
/
+5
2015-08-12
named more variables
YamaArashi
1
-6
/
+8
2015-08-12
commented SGB palette stuff
YamaArashi
1
-1
/
+1
2015-08-11
More joypad constants
dannye
1
-1
/
+1
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-8
/
+8
2015-08-09
Replace some hardcoded data sizes
dannye
1
-6
/
+19
2015-08-07
fixed names
YamaArashi
1
-2
/
+2
2015-08-05
Use more lb
dannye
1
-11
/
+11
2015-07-29
constants for PrintNumber
YamaArashi
1
-6
/
+6
2015-07-25
yet more naming
YamaArashi
1
-8
/
+8
2015-07-24
more naming variables
YamaArashi
1
-31
/
+31
2015-07-24
Use more wram labels and other constants
xCrystal
1
-4
/
+4
2015-07-23
clean up wram aliases
YamaArashi
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-1
/
+1
2015-07-20
enumerate events
YamaArashi
1
-9
/
+4
2015-07-19
constants for flag actions
YamaArashi
1
-9
/
+9
2015-07-19
Name sound effects
dannye
1
-4
/
+4
2015-07-18
misc
YamaArashi
1
-4
/
+4
2015-07-18
Consolidate coord macros
dannye
1
-24
/
+24
2015-07-18
fix variable naming
YamaArashi
1
-8
/
+8
2015-07-17
money / coins hram constants
YamaArashi
1
-14
/
+14
2015-07-16
Swap trade center and battle center
dannye
1
-18
/
+18
2015-07-15
menu stuff
YamaArashi
1
-43
/
+54
2015-07-15
more movement stuff
YamaArashi
1
-57
/
+60
2015-07-15
commented movement stuff
YamaArashi
1
-2
/
+2
2015-07-14
named wram variables
YamaArashi
1
-7
/
+7
2015-07-14
field moves
YamaArashi
1
-74
/
+89
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