| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2022-10-02 | Require rgbds 0.6.0 | Rangi | 1 | -3/+0 | |
| 2021-05-31 | Some miscellaneous changes, syncing more with pokered | Rangi | 1 | -2/+1 | |
| 2020-11-06 | Sync more with pokered | Rangi | 1 | -4/+4 | |
| 2020-11-04 | Start reorganizing pokeyellow | Rangi | 1 | -0/+35 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -0/+1226 | |
| 2020-07-03 | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | 1 | -446/+446 | |
| To do: Polished Map support for loading the objects | |||||
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -903/+28 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -0/+1 | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -1299/+1334 | |
| 2019-06-10 | Update tools | Celeste Brault | 1 | -16/+18 | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -898/+904 | |
| Polished Map | |||||
| 2018-11-18 | Clean up pre-linkerscript remnants. | luckytyphlosion | 1 | -8/+10 | |
| 2018-11-18 | Clean up pre-linkerscript remnants. | luckytyphlosion | 1 | -36/+36 | |
| 2018-07-28 | Another map header fix | Pokeglitch | 1 | -0/+1 | |
| 2018-07-28 | Fixed some map header files | Pokeglitch | 1 | -0/+1 | |
| 2018-04-01 | remove BANK[] and bank constants from ROMX sections | yenatch | 1 | -48/+37 | |
| 2018-03-10 | Use rgbgfx and c tools instead of the submodule. | yenatch | 1 | -16/+17 | |
| 2018-01-29 | INCBIN don't start with tabs | Remy Oukaour | 1 | -16/+9 | |
| 2017-03-21 | Revert "Fix floating sections" | AntonioND | 1 | -36/+36 | |
| This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||||
| 2017-03-14 | Fix floating sections | AntonioND | 1 | -36/+36 | |
| This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||||
| 2016-12-31 | split code out of main.asm | YamaArashi | 1 | -2672/+19 | |
| 2016-09-17 | split bank 1 into files | YamaArashi | 1 | -1475/+11 | |
| 2016-09-17 | pull some bank 1 code out of main.asm | YamaArashi | 1 | -505/+5 | |
| 2016-07-18 | Clean up text commands | dannye | 1 | -7/+14 | |
| 2016-06-12 | sync tileset WRAM labels | YamaArashi | 1 | -2/+2 | |
| 2016-06-12 | Remove more address comments | dannye | 1 | -82/+78 | |
| 2016-06-12 | Remove some leftover address comments | dannye | 1 | -9/+9 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -112/+112 | |
| 2016-06-07 | Remove the Beach House option. | IIMarckus | 1 | -20/+0 | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -2/+2 | |
| 2016-06-06 | Clean up main.asm | dannye | 1 | -84/+44 | |
| recreated deleted file that never should have been unused | |||||
| 2016-06-06 | Remove unused source files | dannye | 1 | -29/+3 | |
| 2016-06-04 | Identify the previously-unknown GFX in bank 1A | pikalaxalt | 1 | -9/+1 | |
| 2016-06-04 | Resolve `dr` blocks in main.asm | pikalaxalt | 1 | -2/+12 | |
| 2016-06-04 | Pikachu pics; town map entries | pikalaxalt | 1 | -57/+57 | |
| 2016-06-03 | Remaining maps in bank 1D (and the whole ROM) | pikalaxalt | 1 | -3/+24 | |
| 2016-06-03 | Silph Co 11F | pikalaxalt | 1 | -2/+7 | |
| 2016-06-03 | Remaining maps in Bank 12 | pikalaxalt | 1 | -1/+9 | |
| 2016-06-03 | Remaining maps in Bank 11 | pikalaxalt | 1 | -2/+55 | |
| 2016-06-03 | Remaining map in bank 17 | pikalaxalt | 1 | -2/+7 | |
| 2016-06-03 | Remaining map in bank 15 | pikalaxalt | 1 | -1/+5 | |
| 2016-06-03 | Remaining maps in bank 14 | pikalaxalt | 1 | -9/+26 | |
| 2016-06-03 | Remaining maps in Bank 06 | pikalaxalt | 1 | -1/+15 | |
| 2016-06-03 | Remaining maps in Bank 16 | pikalaxalt | 1 | -1/+15 | |
| 2016-06-03 | Fix tileset incbin statement alignment | pikalaxalt | 1 | -40/+40 | |
| 2016-06-03 | Tilesets | pikalaxalt | 1 | -65/+37 | |
| 2016-06-03 | Rocket Hideout and tileset headers | pikalaxalt | 1 | -7/+85 | |
| 2016-06-03 | Victory Road 3F | pikalaxalt | 1 | -2/+11 | |
| 2016-06-03 | Vermilion House 3 | pikalaxalt | 1 | -1/+5 | |
