| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Dust off the makefile and prepare to build Yellow. | yenatch | 2014-05-30 | 1 | -2/+0 |
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| * | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | 2014-01-27 | 1 | -1/+0 |
| | | | | | wram.asm still defines some constants. They're moved into constants/wram_constants.asm. | ||||
| * | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 2014-01-27 | 1 | -1/+0 |
| | | | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | ||||
| * | dedicated version includes | yenatch | 2014-01-07 | 1 | -2/+1 |
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| * | include globals.asm in rgbasm objects | yenatch | 2013-12-07 | 1 | -0/+1 |
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| * | make extras/ a submodule | Bryan Bishop | 2013-09-01 | 1 | -1/+1 |
| | | | | | | Use pokemontools v1.3.0 and use the same preprocessor as the pokecrystal project. | ||||
| * | Better comments for the Game Freak room. | IIMarckus | 2013-05-23 | 1 | -0/+1 |
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| * | rename common.asm -> main.asm | Bryan Bishop | 2012-01-25 | 1 | -1/+1 |
| | | | | | | hg-commit-id: adec8319c54b | ||||
| * | Add missing newlines to ends of files. | IIMarckus | 2012-01-18 | 1 | -1/+1 |
| | | | | | | hg-commit-id: b807e5dc9cef | ||||
| * | Palette differences between Red and Blue version. | stag019 | 2012-01-15 | 1 | -2/+2 |
| | | | | | | hg-commit-id: 3bebb464b5f7 | ||||
| * | Another attempt at splitting Red/Blue versions. | stag019 | 2012-01-14 | 1 | -0/+3 |
| hg-commit-id: bd7cb987f964 | |||||
