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2010-11-12split constants into their own fileIIMarckus1-774/+1
2010-10-30Minor address→label replacementIIMarckus1-5/+5
2010-10-30Expand enemy withdraw routine. Needs cleanup!IIMarckus1-10/+197
2010-10-29misc. label improvementsIIMarckus1-16/+24
2010-10-29Expand some bankswitch routines in the home bankIIMarckus1-3/+40
2010-10-29Replace a couple addresses with existing labelsIIMarckus1-2/+2
2010-10-29add some useful text macrosIIMarckus1-11/+25
2010-10-29Expand routine that gets item name given item idIIMarckus1-2/+85
2010-10-29decompose PrintTextIIMarckus1-3/+17
2010-10-29More trainer AI: status healing items, stat-raising itemsIIMarckus1-14/+211
2010-10-28These trainers use potions of various kindsIIMarckus1-9/+116
2010-10-28Expand each trainer's AI functionIIMarckus1-48/+170
2010-10-28Add pointers to trainer AIIIMarckus1-1/+179
2010-10-26Add mart data. Still need to find the pointer/routine for it.IIMarckus1-1/+48
2010-10-26add item name constantsIIMarckus1-0/+142
2010-10-26whitespace changesIIMarckus1-66/+66
2010-08-16It’s official: if something needs doing, mark it with XXX.IIMarckus1-4/+4
2010-08-16comment improvementIIMarckus1-3/+3
2010-08-16convert spaces to tabsIIMarckus1-455/+455
2010-08-16add map names to some pointers (incomplete)IIMarckus1-114/+114
2010-08-16typosIIMarckus1-4/+4
2010-08-16add pokedex orderIIMarckus1-1/+346
2010-08-16add individual monster palettesIIMarckus1-1/+155
2010-08-15slight correction to palette namesIIMarckus1-33/+36
2010-08-15palette name constantsIIMarckus1-1/+35
2010-08-15add sgb palette definitionsIIMarckus1-1/+160
2010-08-01add banks for map header pointersIIMarckus1-2/+255
2010-07-31add map pointersIIMarckus1-1/+253
2010-07-08bank numbers for pokemon image pointersIIMarckus1-1/+52
2010-03-21replace WildMonsters__ with real location namesIIMarckus1-65/+64
2010-03-19add AddNTimes functionIIMarckus1-2/+14
2010-03-19add code that gives enemies special movesIIMarckus1-4/+197
2010-03-19add the attacks leaders and the elite 4 useIIMarckus1-2/+34
2010-03-19add attack names as constantsIIMarckus1-1/+170
2010-03-19add trainer name constantsIIMarckus1-0/+51
2010-03-19add the data copying functions at 009D, 00B5IIMarckus1-3/+28
2010-03-19remove self-evident commentsIIMarckus1-3/+3
2010-03-19use readable names instead of ram addressesIIMarckus1-5/+15
2010-03-19add wild pokemon data, with a little code that parses itIIMarckus1-1/+1164
2010-03-18a lot of the rom is free space. don't bother including empty banksIIMarckus1-57/+0
2010-01-04trainer data: the pokemon on each teamIIMarckus1-1/+476
2010-01-04add pokemon names as constantsIIMarckus1-0/+153
2010-01-04outsource the ROM header to rgbfixIIMarckus1-1/+9