index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
pokered.asm
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2010-11-12
split constants into their own file
IIMarckus
1
-774
/
+1
2010-10-30
Minor address→label replacement
IIMarckus
1
-5
/
+5
2010-10-30
Expand enemy withdraw routine. Needs cleanup!
IIMarckus
1
-10
/
+197
2010-10-29
misc. label improvements
IIMarckus
1
-16
/
+24
2010-10-29
Expand some bankswitch routines in the home bank
IIMarckus
1
-3
/
+40
2010-10-29
Replace a couple addresses with existing labels
IIMarckus
1
-2
/
+2
2010-10-29
add some useful text macros
IIMarckus
1
-11
/
+25
2010-10-29
Expand routine that gets item name given item id
IIMarckus
1
-2
/
+85
2010-10-29
decompose PrintText
IIMarckus
1
-3
/
+17
2010-10-29
More trainer AI: status healing items, stat-raising items
IIMarckus
1
-14
/
+211
2010-10-28
These trainers use potions of various kinds
IIMarckus
1
-9
/
+116
2010-10-28
Expand each trainer's AI function
IIMarckus
1
-48
/
+170
2010-10-28
Add pointers to trainer AI
IIMarckus
1
-1
/
+179
2010-10-26
Add mart data. Still need to find the pointer/routine for it.
IIMarckus
1
-1
/
+48
2010-10-26
add item name constants
IIMarckus
1
-0
/
+142
2010-10-26
whitespace changes
IIMarckus
1
-66
/
+66
2010-08-16
It’s official: if something needs doing, mark it with XXX.
IIMarckus
1
-4
/
+4
2010-08-16
comment improvement
IIMarckus
1
-3
/
+3
2010-08-16
convert spaces to tabs
IIMarckus
1
-455
/
+455
2010-08-16
add map names to some pointers (incomplete)
IIMarckus
1
-114
/
+114
2010-08-16
typos
IIMarckus
1
-4
/
+4
2010-08-16
add pokedex order
IIMarckus
1
-1
/
+346
2010-08-16
add individual monster palettes
IIMarckus
1
-1
/
+155
2010-08-15
slight correction to palette names
IIMarckus
1
-33
/
+36
2010-08-15
palette name constants
IIMarckus
1
-1
/
+35
2010-08-15
add sgb palette definitions
IIMarckus
1
-1
/
+160
2010-08-01
add banks for map header pointers
IIMarckus
1
-2
/
+255
2010-07-31
add map pointers
IIMarckus
1
-1
/
+253
2010-07-08
bank numbers for pokemon image pointers
IIMarckus
1
-1
/
+52
2010-03-21
replace WildMonsters__ with real location names
IIMarckus
1
-65
/
+64
2010-03-19
add AddNTimes function
IIMarckus
1
-2
/
+14
2010-03-19
add code that gives enemies special moves
IIMarckus
1
-4
/
+197
2010-03-19
add the attacks leaders and the elite 4 use
IIMarckus
1
-2
/
+34
2010-03-19
add attack names as constants
IIMarckus
1
-1
/
+170
2010-03-19
add trainer name constants
IIMarckus
1
-0
/
+51
2010-03-19
add the data copying functions at 009D, 00B5
IIMarckus
1
-3
/
+28
2010-03-19
remove self-evident comments
IIMarckus
1
-3
/
+3
2010-03-19
use readable names instead of ram addresses
IIMarckus
1
-5
/
+15
2010-03-19
add wild pokemon data, with a little code that parses it
IIMarckus
1
-1
/
+1164
2010-03-18
a lot of the rom is free space. don't bother including empty banks
IIMarckus
1
-57
/
+0
2010-01-04
trainer data: the pokemon on each team
IIMarckus
1
-1
/
+476
2010-01-04
add pokemon names as constants
IIMarckus
1
-0
/
+153
2010-01-04
outsource the ROM header to rgbfix
IIMarckus
1
-1
/
+9
[prev]