index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
pokered.asm
(
unfollow
)
Commit message (
Expand
)
Author
2012-01-10
Use constants in trainer object data.
IIMarckus
2012-01-10
$CD3D seems to be used only for trades, so document it as such.
IIMarckus
2012-01-10
asm for SSAnne10Text8
Bryan Bishop
2012-01-10
clean up Lab2Text2 asm
Bryan Bishop
2012-01-10
RockTunnel1 texts and update gbz80disasm to not handle $8
Bryan Bishop
2012-01-10
asm for SSAnne8Text8
Bryan Bishop
2012-01-10
texts for VermilionHouse1 and asm
Bryan Bishop
2012-01-10
asm for PewterHouse1Text1
Bryan Bishop
2012-01-10
insert $8 asm for CeladonCityText7 after TX_FAR
Bryan Bishop
2012-01-10
insert $8 asm for VermilionCityText5 after TX_FAR
Bryan Bishop
2012-01-10
remove excess newlines
Bryan Bishop
2012-01-10
call $00b5 -> call CopyData
Bryan Bishop
2012-01-10
remove empty INCBINs from pokered.asm
Bryan Bishop
2012-01-10
replace call $3e6d -> call Predef
Bryan Bishop
2012-01-10
call $2f9e -> call GetMonName
Bryan Bishop
2012-01-10
Fix typo: Lavendar → Lavender.
IIMarckus
2012-01-10
call $31cc -> call LoadTrainerHeader
Bryan Bishop
2012-01-10
call $3dd7 -> call Delay3
Bryan Bishop
2012-01-10
call $35d6 -> call Bankswitch
Bryan Bishop
2012-01-10
call $3927 -> call AddPokemonToParty
Bryan Bishop
2012-01-10
remove trailing whitespace
Bryan Bishop
2012-01-10
call $3e48 -> call GivePokemon
Bryan Bishop
2012-01-10
call $3c49 -> call PrintText
Bryan Bishop
2012-01-10
replace all MR__MIME -> MR_MIME
Bryan Bishop
2012-01-10
OAK_S_PARCEL -> OAKS_PARCEL
Bryan Bishop
2012-01-10
clean up Route2Text2 asm
Bryan Bishop
2012-01-09
Expand arguments to $3E48 (give Pokémon).
IIMarckus
2012-01-09
Expand arguments to $3493, $13D0.
IIMarckus
2012-01-09
Expand arguments to $3e2e.
IIMarckus
2012-01-09
asm injection for most $08 text scripts
Bryan Bishop
2012-01-09
CELADON_HOUSE_2 -> CELADON_HOUSE
Bryan Bishop
2012-01-09
fix map naming mistakes in celadon city
Bryan Bishop
2012-01-08
insert labels for map texts pointer lists
Bryan Bishop
2012-01-08
even more TX_FAR insertions
Bryan Bishop
2012-01-08
more TX_FAR insertions
Bryan Bishop
2012-01-07
minor spacing and formatting
Bryan Bishop
2012-01-07
fix _ViridianHouseText1
Bryan Bishop
2012-01-07
Add an explanatory comment.
IIMarckus
2012-01-07
fix map files for cinnibar -> cinnabar
Bryan Bishop
2012-01-07
typo fix for cinnibar -> cinnabar
Bryan Bishop
2012-01-07
add TX_FAR target texts into pokered
Bryan Bishop
2012-01-07
trainer pics and basemoney (stag019)
Bryan Bishop
2012-01-06
analyze_text now works with TX_FAR
Bryan Bishop
2012-01-05
Improve sprite names.
IIMarckus
2012-01-05
insert object asm
Bryan Bishop
2012-01-05
use sprite constants in pretty printer
Bryan Bishop
2012-01-05
update PalletTownObject to use sprite constants
Bryan Bishop
2012-01-05
pretty printer for object labels and asm
Bryan Bishop
2012-01-04
extract "referenced texts" from maps
Bryan Bishop
2012-01-04
commenting some addresses
Bryan Bishop
[next]