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2012-01-10Use constants in trainer object data.IIMarckus
2012-01-10$CD3D seems to be used only for trades, so document it as such.IIMarckus
2012-01-10asm for SSAnne10Text8Bryan Bishop
2012-01-10clean up Lab2Text2 asmBryan Bishop
2012-01-10RockTunnel1 texts and update gbz80disasm to not handle $8Bryan Bishop
2012-01-10asm for SSAnne8Text8Bryan Bishop
2012-01-10texts for VermilionHouse1 and asmBryan Bishop
2012-01-10asm for PewterHouse1Text1Bryan Bishop
2012-01-10insert $8 asm for CeladonCityText7 after TX_FARBryan Bishop
2012-01-10insert $8 asm for VermilionCityText5 after TX_FARBryan Bishop
2012-01-10remove excess newlinesBryan Bishop
2012-01-10call $00b5 -> call CopyDataBryan Bishop
2012-01-10remove empty INCBINs from pokered.asmBryan Bishop
2012-01-10replace call $3e6d -> call PredefBryan Bishop
2012-01-10call $2f9e -> call GetMonNameBryan Bishop
2012-01-10Fix typo: Lavendar → Lavender.IIMarckus
2012-01-10call $31cc -> call LoadTrainerHeaderBryan Bishop
2012-01-10call $3dd7 -> call Delay3Bryan Bishop
2012-01-10call $35d6 -> call BankswitchBryan Bishop
2012-01-10call $3927 -> call AddPokemonToPartyBryan Bishop
2012-01-10remove trailing whitespaceBryan Bishop
2012-01-10call $3e48 -> call GivePokemonBryan Bishop
2012-01-10call $3c49 -> call PrintTextBryan Bishop
2012-01-10replace all MR__MIME -> MR_MIMEBryan Bishop
2012-01-10OAK_S_PARCEL -> OAKS_PARCELBryan Bishop
2012-01-10clean up Route2Text2 asmBryan Bishop
2012-01-09Expand arguments to $3E48 (give Pokémon).IIMarckus
2012-01-09Expand arguments to $3493, $13D0.IIMarckus
2012-01-09Expand arguments to $3e2e.IIMarckus
2012-01-09asm injection for most $08 text scriptsBryan Bishop
2012-01-09CELADON_HOUSE_2 -> CELADON_HOUSEBryan Bishop
2012-01-09fix map naming mistakes in celadon cityBryan Bishop
2012-01-08insert labels for map texts pointer listsBryan Bishop
2012-01-08even more TX_FAR insertionsBryan Bishop
2012-01-08more TX_FAR insertionsBryan Bishop
2012-01-07minor spacing and formattingBryan Bishop
2012-01-07fix _ViridianHouseText1Bryan Bishop
2012-01-07Add an explanatory comment.IIMarckus
2012-01-07fix map files for cinnibar -> cinnabarBryan Bishop
2012-01-07typo fix for cinnibar -> cinnabarBryan Bishop
2012-01-07add TX_FAR target texts into pokeredBryan Bishop
2012-01-07trainer pics and basemoney (stag019)Bryan Bishop
2012-01-06analyze_text now works with TX_FARBryan Bishop
2012-01-05Improve sprite names.IIMarckus
2012-01-05insert object asmBryan Bishop
2012-01-05use sprite constants in pretty printerBryan Bishop
2012-01-05update PalletTownObject to use sprite constantsBryan Bishop
2012-01-05pretty printer for object labels and asmBryan Bishop
2012-01-04extract "referenced texts" from mapsBryan Bishop
2012-01-04commenting some addressesBryan Bishop