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* Use combined hardware constantsRangi422025-06-301-1/+1
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* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-1/+1
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* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-2/+2
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* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-3/+3
| | | Also identify `wPPUpCountAndMaxPP`
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-3/+3
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* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-46/+48
| | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
* Clean many labels of scripts of all gymsYoann Fievez2021-05-311-42/+42
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* The 'def_trainers' macro checks that trainers' event flag bits are correct ↵Rangi2021-04-131-2/+4
| | | | (#318)
* Fix file modesdannye2020-11-141-0/+0
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* Consistent labels for Gym name scriptsRangi2020-07-181-6/+6
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* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-141-57/+8
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* Clean up some data, using macros for multiline list entriesRangi2020-07-141-2/+2
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-4/+4
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* TM/HM constants named after movesRangi2020-07-051-1/+1
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-64/+64
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* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-1/+1
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* Deobfuscate gyms consistentlydeak311andris2019-10-071-9/+9
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+335
Polished Map