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2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth
2020-11-14Fix file modesdannye
2020-11-06Sync more with pokeredRangi
2020-11-04Sync with pokereddannye
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-05-20Sync with pokereddannye
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi
2016-07-18Clean up text commandsdannye
2016-06-12Remove some leftover address commentsdannye
2016-06-11remove address commentsYamaArashi
2016-06-08Part 1 of syncing with pokered.IIMarckus
2016-06-07Printer labelspikalaxalt
2016-05-31First four Celadon Mansion mapspikalaxalt
2015-08-07named CountSetBits output variableYamaArashi
2015-07-03TX_ASMU-Daniel-PC\Daniel
2014-09-13Commented more sprite and map codeYamaArashi
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel