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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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CeladonMansion3F.asm
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2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-27
/
+28
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-06
Sync more with pokered
Rangi
1
-4
/
+3
2020-11-04
Sync with pokered
dannye
1
-47
/
+47
2020-07-16
Revise some map scripts, mostly for getting items
Rangi
1
-9
/
+7
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-1
/
+1
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-20
/
+20
2020-05-20
Sync with pokered
dannye
1
-3
/
+3
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-71
/
+0
2016-07-18
Clean up text commands
dannye
1
-1
/
+1
2016-06-12
Remove some leftover address comments
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-10
/
+10
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-11
/
+11
2016-06-07
Printer labels
pikalaxalt
1
-1
/
+1
2016-05-31
First four Celadon Mansion maps
pikalaxalt
1
-15
/
+120
2015-08-07
named CountSetBits output variable
YamaArashi
1
-1
/
+1
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-2
/
+2
2014-09-13
Commented more sprite and map code
YamaArashi
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-2
/
+2
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+73