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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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CeruleanCity.asm
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Commit message (
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Author
Age
Files
Lines
*
Update CeruleanCity.asm
Amber Brault
2021-05-31
1
-9
/
+9
*
Partially document CeruleanCity.asm
Amber Brault
2021-05-31
1
-39
/
+41
*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
*
Identify some hSpriteDataOffset values
Rangi
2020-08-30
1
-2
/
+2
*
Use decimal, not hex, for sprite (object) coordinates in map scripts
Rangi
2020-08-28
1
-2
/
+2
*
SONY -> RIVAL
Rangi
2020-07-17
1
-1
/
+1
*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
1
-9
/
+9
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
1
-0
/
+4
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-2
/
+2
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-16
/
+16
*
text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-06
1
-1
/
+1
*
TM/HM constants named after moves
Rangi
2020-07-05
1
-1
/
+1
*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
1
-1
/
+1
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-59
/
+59
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-6
/
+6
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-2
/
+2
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-0
/
+453