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2020-11-14Fix file modesdannye1-0/+0
2020-11-06Sync more with pokeyellowRangi1-3/+3
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi1-2/+2
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-2/+2
2020-07-07Sync coordinate macros with pokecrystalRangi1-8/+8
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-28/+28
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-70/+70
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-3/+3
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-9/+9
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-2/+2
2016-07-18Clean up text commandsdannye1-3/+3
2016-06-11remove address commentsYamaArashi1-54/+54
2016-06-09Implement handy text macros from yellowpikalaxalt1-3/+6
2016-01-03Fix game time labelsPikalaxALT1-3/+3
2015-08-30No more W_dannye1-9/+9
2015-08-05Use more lbdannye1-4/+4
2015-07-24more naming variablesYamaArashi1-1/+1
2015-07-24named animation functions/variablesYamaArashi1-2/+2
2015-07-21named most of the used eventsYamaArashi1-8/+8
2015-07-20gym leader eventsYamaArashi1-1/+1
2015-07-20enumerate eventsYamaArashi1-18/+9
2015-07-19replace uses of minus oneYamaArashi1-4/+4
2015-07-19Name sound effectsdannye1-2/+2
2015-07-18Consolidate coord macrosdannye1-8/+8
2015-07-18fix variable namingYamaArashi1-3/+3
2015-07-17money / coins hram constantsYamaArashi1-25/+25
2015-07-17More direction constantsdannye1-2/+15
2015-07-13comment slot machineYamaArashi1-2/+2
2015-07-03No more ldhU-Daniel-PC\Daniel1-22/+22
2015-07-03TX_ASMU-Daniel-PC\Daniel1-8/+8
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-51/+51
2015-02-07serial/trade/miscYamaArashi1-1/+1
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-1/+1
2014-09-14Commented/labelled misc functionsYamaArashi1-3/+3
2014-09-13Commented more sprite and map codeYamaArashi1-3/+3
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-16/+8
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-16/+8
2014-06-16Rename predef functions so they aren't excessive in length.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-39/+39
2014-05-25Label BCD math predefs.yenatch1-5/+5
2014-05-25Rename joypad registers.yenatch1-3/+3
2014-05-24Rename random number function and hram labels.yenatch1-1/+1
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+536