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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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scripts
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GameCorner.asm
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-07-02
1
-1
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+1
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Use combined hardware constants
Rangi42
2025-06-30
1
-1
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+1
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*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-1
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+1
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-05-10
1
-1
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+1
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*
Use constants in `PrintBCDNumber` calls (#503)
Narishma-gb
2025-04-08
1
-1
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+1
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
1
-16
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+16
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*
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
1
-6
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+6
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*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
1
-1
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+1
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*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
1
-9
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+9
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2023-11-20
1
-189
/
+199
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*
Identify more map script labels
Rangi42
2023-11-18
1
-12
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+12
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Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
1
-180
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+190
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
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+0
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*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
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*
Sync more with pokeyellow
Rangi
2020-11-06
1
-3
/
+3
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*
Use decimal, not hex, for sprite (object) coordinates in map scripts
Rangi
2020-08-28
1
-2
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+2
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*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
1
-2
/
+2
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*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-8
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+8
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*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-28
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+28
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*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-70
/
+70
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*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-3
/
+3
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*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-0
/
+527
*
Sync with pokered
dannye
2020-11-04
1
-111
/
+111
*
Sync with pokered
dannye
2020-05-20
1
-0
/
+529