| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2026-01-07 | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 1 | -33/+33 | |
| them to "toggleable objects" (#557) | |||||
| 2025-06-30 | Use combined hardware constants | Rangi42 | 1 | -5/+5 | |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -7/+7 | |
| 2024-09-23 | Identify more flag bits (#464) | Sylvie | 1 | -1/+1 | |
| 2024-09-18 | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 1 | -4/+4 | |
| 2024-09-18 | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 1 | -16/+16 | |
| Also identify `wPPUpCountAndMaxPP` | |||||
| 2024-08-04 | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 1 | -4/+4 | |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -28/+28 | |
| 2023-11-20 | Fix event check | dannye | 1 | -1/+1 | |
| 2023-11-17 | Add constants for wMapConnections bits and group map header wram labels | Linus Unnebäck | 1 | -2/+2 | |
| * Add constants for wMapConnections bits * Apply Vulcandth and Rangi42 feedback --------- Co-authored-by: vulcandth <vulcandth@gmail.com> | |||||
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -353/+352 | |
| This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | |||||
| 2021-10-15 | Add LIGHT_BALL_GSC | dannye | 1 | -1/+1 | |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-11-13 | Add constants for player and rival starters | Rangi | 1 | -7/+7 | |
| 2020-11-06 | Identify wSpriteStateData[12] offset uses | Rangi | 1 | -4/+4 | |
| 2020-11-06 | Sync more with pokered | Rangi | 1 | -14/+3 | |
| 2020-11-06 | Sync more with pokeyellow | Rangi | 1 | -2/+2 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -188/+188 | |
| 2020-08-30 | Identify some hSpriteDataOffset values | Rangi | 1 | -9/+9 | |
| 2020-08-28 | Use decimal, not hex, for sprite (object) coordinates in map scripts | Rangi | 1 | -14/+14 | |
| 2020-07-17 | SONY -> RIVAL | Rangi | 1 | -1/+1 | |
| 2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | 1 | -11/+11 | |
| 'dbmapcoord' has X, Y order like other coordinate-related data macros | |||||
| 2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | 1 | -1/+1 | |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -3/+3 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -63/+63 | |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -3/+3 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -104/+104 | |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 1 | -1/+1 | |
| by rgbds 0.4.0) | |||||
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 1 | -4/+4 | |
| To do: turn constants into labels and use ldh | |||||
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -26/+26 | |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | 1 | -2/+2 | |
| While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -18/+14 | |
| 2019-10-17 | Add deobfuscation from pokered commits | Amber Brault | 1 | -67/+67 | |
| Remove excess linebreaks from surfing_minigame.asm This commit removes the extra line breaks added accidentally from the last commit. Add deobfuscation from pokered commits | |||||
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -1233/+0 | |
| Polished Map | |||||
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -2/+2 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -1/+1 | |
| in instructions like add a, x | |||||
| 2017-04-02 | Remove duplicate OaksLabText labels | Matthew Glazar | 1 | -22/+14 | |
| For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting. | |||||
| 2016-08-15 | Use emotion bubble constants in map scripts. | IIMarckus | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -106/+106 | |
| 2016-06-11 | Sync with pokered | dannye | 1 | -29/+29 | |
| from August 29, 2015 to April 6, 2016 | |||||
| 2016-06-08 | Pikapic animation function labels | pikalaxalt | 1 | -3/+3 | |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -16/+16 | |
| 2016-06-08 | No more standalone WRAM addresses in the Event Flags array | pikalaxalt | 1 | -4/+2 | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -3/+3 | |
| 2016-06-06 | Clean up white space | dannye | 1 | -2/+2 | |
| 2016-05-30 | TX_SFX_KEY_ITEM and `mapconst` macro | pikalaxalt | 1 | -5/+8 | |
| 2016-05-29 | Another chunk of bank 3c | pikalaxalt | 1 | -1/+1 | |
| 2016-05-28 | Oaks Lab rewrite part 5 (finish) | pikalaxalt | 1 | -15/+81 | |
| 2016-05-28 | Oaks Lab rewrite part 4 | pikalaxalt | 1 | -6/+381 | |
| 2016-05-28 | Oak's Lab Rewrite part 3 | pikalaxalt | 1 | -8/+234 | |
