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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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PalletTown.asm
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
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+0
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\
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Fix file modes
dannye
2020-11-14
1
-0
/
+0
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Use ASCII quotes in comments
Rangi
2020-07-06
1
-4
/
+4
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*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-9
/
+9
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*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
1
-1
/
+1
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*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-17
/
+17
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*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-3
/
+3
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*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-2
/
+2
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*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-0
/
+214
*
Add constants for player and rival starters
Rangi
2020-11-13
1
-1
/
+1
*
Start disassembling debug yellow
dannye
2020-11-06
1
-7
/
+22
*
Identify wSpriteStateData[12] offset uses
Rangi
2020-11-06
1
-13
/
+13
*
Sync more with pokered
Rangi
2020-11-06
1
-8
/
+6
*
Sync with pokered
dannye
2020-11-04
1
-34
/
+34
*
Sync with pokered
dannye
2020-05-20
1
-0
/
+302