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* Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-141-0/+0
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| * Fix file modesdannye2020-11-141-0/+0
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| * Use ASCII quotes in commentsRangi2020-07-061-4/+4
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-9/+9
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| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
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| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-17/+17
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| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-3/+3
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| * Organize macros/ like pokecrystalRangi2020-07-031-2/+2
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+214
| | | | Polished Map
* Add constants for player and rival startersRangi2020-11-131-1/+1
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* Start disassembling debug yellowdannye2020-11-061-7/+22
| | | | non matching
* Identify wSpriteStateData[12] offset usesRangi2020-11-061-13/+13
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* Sync more with pokeredRangi2020-11-061-8/+6
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* Sync with pokereddannye2020-11-041-34/+34
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* Sync with pokereddannye2020-05-201-0/+302