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path: root/scripts/PokemonTower6F.asm (follow)
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* Use combined hardware constantsRangi422025-06-301-2/+2
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-3/+3
* Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2025-01-301-1/+1
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-2/+2
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-5/+5
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-63/+65
* The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi2021-04-131-1/+3
* Fix file modesdannye2020-11-141-0/+0
* Use the constant in all relevant situationsSatoMew2020-09-221-2/+2
* Reformat map scripts' coordinate and movement dataRangi2020-07-161-2/+2
* Revise some map scripts, mostly for getting itemsRangi2020-07-161-1/+2
* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-141-25/+4
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-3/+3
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-28/+28
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-0/+212